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Snake up throw hurtbox and hitbox visualization
SnakeUThrowSSBU.gif

OverviewEdit

Update HistoryEdit

  4.0.0

  •   Up throw's collateral hitbox is now blockable.

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 7.0% 0   Standard 60 50 0   4.5 top 0.0 2.0 0.0 1.1× 1.0× 0%               None   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 4.0%   Forward 55 130 0 0.0×       None
Break 0 5.0%   Forward 60 100 0 0.0×       None

TimingEdit

Invincibility 1-23
Hitbox 22
Throw Release 23
Interruptible 48
Animation length 57
                                                                                                                 
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible