Hitbox visualization showing Pyra's up aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 10.0% 0   Standard 90 67 0   4.0 haver 0.0 5.0 0.0 1.25× 1.0× 0%               Slash   All All            
1 0 0 10.0% 0   Standard 90 67 0   3.5 haver 0.0 8.0 0.0 1.25× 1.0× 0%               Slash   All All            
2 0 0 10.0% 0   Standard 90 67 0   3.0 haver 0.0 12.0 0.0 1.25× 1.0× 0%               Slash   All All            
3 0 0 10.0% 0   Standard 90 67 0   2.5 haver 0.0 16.0 0.0 1.25× 1.0× 0%               Slash   All All            
4 0 0 10.0% 0   Standard 90 67 0   3.0 haver 0.0 0.0 0.0 1.25× 1.0× 0%               Slash   All All            
Late hit
0 0 0 10.0% 0   Standard 90 67 0   4.0 haver -1.0 5.0 0.0 1.25× 1.0× 0%               Slash   All All            
1 0 0 10.0% 0   Standard 90 67 0   3.5 haver -2.0 8.0 0.0 1.25× 1.0× 0%               Slash   All All            
2 0 0 10.0% 0   Standard 90 67 0   3.0 haver -3.0 12.0 0.0 1.25× 1.0× 0%               Slash   All All            
3 0 0 10.0% 0   Standard 90 67 0   2.5 haver -3.0 16.0 0.0 1.25× 1.0× 0%               Slash   All All            
4 0 0 10.0% 0   Standard 90 67 0   3.0 haver -1.0 0.0 0.0 1.25× 1.0× 0%               Slash   All All            

TimingEdit

AttackEdit

The move enables ledge grabs from both sides starting on frame 82.

Initial autocancel 1
Hitboxes (early, late) 13, 14-17
Ending autocancel 25-
Interruptible 58
Animation length 85
                                                                                                                                                                         
                                                                                                                                                                         

Landing lagEdit

Interruptible 9
Animation length 35
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible