Pyra side special hitbox visualizations. | ||||
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Throw | ||||
Sword | ||||
OverviewEdit
HitboxesEdit
ThrowEdit
Sword flight, tilt inputEdit
Sword flight, smash inputEdit
Sword rotationEdit
TimingEdit
ThrowEdit
The move enables ledge grabs from the front starting on frame 51, and the sword returns to Pyra starting on frame 101.
Sword throw | 14 |
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Physical hit | 14-15 |
Flight (tilt) | 16, 17-18, 19, 20, 21-22, 23, 24, 25, 26, 27, 28 |
Flight (tilt, aerial targets only) | 29-30, 31-35 |
Flight (smash) | 16, 17-19, 20-21, 22, 23, 24, 25, 26, 27, 28, 29, 30 |
Flight (smash, aerial targets only) | 31, 32-36 |
Rotation (tilt) | 36-37, 38-40, 41-71 |
Rotation (smash) | 37-38, 39-41, 42-72 |
Final hit (tilt) | 73-85 |
Final hit (smash) | 74-86 |
Interruptible (grounded) | 56 |
Interruptible (aerial) | 51 |
Animation length | 83 |
Pyra (grounded) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pyra (aerial) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sword (tilt) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sword (smash) |
CatchEdit
The catching animation does not occur if Pyra is in the middle of a defensive action.
Interruptible | 15 |
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Animation length | 57 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
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