Super Smash Bros. 4

Meta Knight (SSB4)/Down aerial

Hitbox visualization showing Meta Knight's down aerial.

OverviewEdit

Meta Knight does a quick slash beneath him. This move is similar to his up aerial in both appearance and function. It has the least startup of any down aerial, as well as decent range. The sweetspot of the slash is also a semi-spike, making it deadly offstage, and is relatively easy to land, as it takes priority over the sourspot, providing Meta Knight with a very quick and effective edge-guarding tool.

The move's speed makes it an effective out of shield option, and it grants Meta Knight a useful combo-breaker and great defense against juggles. It can be used to pressure grounded opponents and cover Meta Knight's aerial approach. However, it is unsafe to use close to the ground, as it has high landing lag, the highest of all his aerials.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 6% 0   30 108 0 3.5 0 0.0 -6.5 2.5 1.0x 1.0x 0%               Slash   0.0 -6.5 -4.5
1 0 6% 0   30 108 0 3.0 0 0.0 -6.5 3.5 1.0x 1.0x 0%               Slash   0.0 -4.5 6.0
2 0 6% 0   30 108 0 3.0 0 0.0 -6.5 -5.5 1.0x 1.0x 0%               Slash   0.0 -4.5 -8.0

TimingEdit

Initial autocancel 1-3
Hitboxes 4
Ending autocancel 26
Interruptible 28
Animation length 29
                                                         
                                                         

Landing lagEdit

Animation length 22
                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible