Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 2.5% 1   50 30 0 2.5 26 0.0 0.0 0.0 1.0x 0.5x 0%               Kick  
Hit 2
0 0 4% 1   50 30 0 4.0 26 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

AttackEdit

Hit 1 12-21
Hit 2 22-23
Interruptible 60
Animation length 59
                                                                                                                     

LandingEdit

Animation length 8
               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible