Hitbox visualization showing Link's dash attack.

OverviewEdit

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Update historyEdit

  1.0.6

  •   Startup lag (frame 21 → 20).
  •   Near hit damage (13% → 12%) and knockback scaling (78 → 72), hindering its KO potential.

  1.1.5

  •   Knockback scaling (78 (far)/72 (near) → 85/77).
  •   Mid and near hits angle (60° (mid)/70° (near) → 50°/55°).

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 0   70 85 0 3.5 1001 8.0 0.0 -2.0 1.0x 1.0x 0%               Slash  
1 0 13% 0   85 85 0 3.8 1001 2.0 0.0 -2.0 1.0x 1.0x 0%               Slash  
2 0 12% 0   85 77 0 3.0 16 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitbox 20-23
Interruptible 57
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible