Super Smash Bros. 4

Dr. Mario (SSB4)/Up special/Custom 2

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Ol' One-Two.
Dr. Mario using Ol' One-Two.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 8% 0   0 100 130 7.0 0 0.0 6.0 5.0 1.0x 2.0x 0%               Explosion  
1 0 8% 0   0 100 140 6.0 0 0.0 6.0 9.0 1.0x 2.0x 0%               Explosion  
Hit 2
0 0 13% 0   50 95 0 7.5 0 0.0 9.0 3.0 1.0x 3.0x 0%               Kick  
The damage values are untouched before being affected by Dr. Mario's 1.12x damage multiplier.

TimingEdit

Hit 1 5
Hit 2 15
Animation length 73
                                                                                                                                                 

Landing lagEdit

Animation length 40
                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible