Super Smash Bros. 4

Dr. Mario (SSB4)/Neutral special/Custom 1

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Fast Capsule.
Dr. Mario using Fast Capsule.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 3% 0   30 15 0 1.25 0 0.0 0.0 0.0 1.0x 0.0x 0%               Pill  
Late hit
0 0 2.3% 0   18 15 0 1.25 0 0.0 0.0 0.0 1.0x 0.0x 0%               Pill  
Latest hit
0 0 1.5% 0   10 15 0 1.25 0 0.0 0.0 0.0 1.0x 0.0x 0%               Pill  
The damage values are untouched before being affected by Dr. Mario's damage multiplier.

TimingEdit

Clean hit 8-12
Late hit 13
Latest hit 14-29
Interruptible 37
Animation length 42
                                                                                   
                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible