Super Smash Bros. Melee

Donkey Kong (SSBM)/Floor attack (back)

Hitbox visualization of Donkey Kong's getup attack while he's laying on his back.

OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Back hit
0 0 6% 1   80 50 0 7.0308 0 -3.906 5.0778 0.0             Kick
1 0 6% 1   80 50 0 7.0308 0 -9.765 12.1086 0.0             Kick
2 0 6% 1   80 50 0 7.0308 0 -15.624 5.0778 0.0             Kick
3 0 6% 1   80 50 0 4.6872 44 0.0 0.0 0.0             Kick
Front hit
0 0 6% 1   80 50 0 7.0308 0 3.906 5.0778 0.0             Kick
1 0 6% 1   80 50 0 7.0308 0 9.765 12.1086 0.0             Kick
2 0 6% 1   80 50 0 7.0308 0 15.624 5.0778 0.0             Kick
3 0 6% 1   80 50 0 4.6872 44 0.0 0.0 0.0             Kick

TimingEdit

Intangible 1-19
Back hit 6-7
Front hit 18-19
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible