Super Smash Bros. 4

Captain Falcon (SSB4)/Forward tilt

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Hitboxes

Angled up

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0   10 100 0 5.3 9 5.5 -1.0 0.5 1.0x 1.0x 0%               Kick  
1 0 9% 0   10 100 0 4.3 8 3.5 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 9% 0   10 100 0 4.3 3 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Angled forward

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 9% 0   10 100 0 5.3 9 5.5 -1.0 0.5 1.0x 1.0x 0%               Kick  
1 0 8% 0   10 100 0 4.3 8 3.5 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 8% 0   10 100 0 4.3 3 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Angled down

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0   10 100 0 5.3 9 5.5 -1.0 0.5 1.0x 1.0x 0%               Kick  
1 0 9% 0   10 100 0 4.3 8 3.5 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 9% 0   10 100 0 4.3 3 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Startup lag 1-8
Hitbox active frames 9-11
Ending lag 12-31
FAF 32
                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox