Ganondorf (SSB4)/Back aerial

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Overview

Ganondorf turns around and performs a backfist. Like all of Ganondorf's aerials, this move is powerful and has a fairly large hitbox. It sports high base knockback for one of Ganondorf's aerials. Due to its high power, the move serves as a KO option at relatively low percentages when near the blast line of any stage.

Update history

  1.0.4

  •   Landing lag on all aerial attacks has been reduced, with neutral aerial having a moderate decrease while the rest of his aerials had a slight decrease.

  1.1.3

  •   Neutral, forward, back and up aerials all have 1 frame less landing lag.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 16% 0   40 89 0 5.5 15 3.2 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 17% 0   40 89 0 6.3 16 4.8 0.0 0.0 1.0x 1.2x 0%               Punch  
2 0 16% 0   40 89 0 4.8 15 -0.8 0.0 0.0 1.0x 1.0x 0%               Punch  

Timing

Attack

Hitboxes 10-12
Autocancel 1-6, 22-36
Animation length 36
                                                                       
                                                                       

Landing lag

Animation length 19
                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel