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Super Smash Bros. 4

Ike (SSB4)

Revision as of 06:50, September 19, 2014 by Jf811 (talk | contribs) (Not just Ragnell)
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This article is about Ike's appearance in Super Smash Bros. 4. For the character in other contexts, see Ike.
Ike
in Super Smash Bros. 4
Ike
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearance in Brawl


Availability Starter
Final Smash Great Aether
Ike (SSB4)

Ike (アイク, Aiku) returns as a playable character in Super Smash Bros. 4. He was announced on May 23rd, 2014, in a Pic of the day post. Fire Emblem: The Sacred Stones was released the same day in North America in 2005. Rather than using his design from Fire Emblem: Path of Radiance as was the case in Brawl, his appearance here is based on his appearance in the game's sequel, Radiant Dawn, wearing the same outfit as that in his Hero class, and looking older and significantly more muscular.

Changes from Brawl

  •   Forward air has slightly less start up.
  •   Quickdraw no longer puts you in helpless in the air.
  •   When using Eruption, Ragnell will now shine when it has reached its full power before becoming completely charged, providing an indication of when to release it without suffering recoil damage. Its fire is blue like it was in it's original appearance.
  •   Foward tilt deals 1% less damage.
  •   Jab combo deals lower damage.
  •   Great Aether's power has been lowered from 78% to 60%.
  •   Its flames have changed to be a blue color, rather than a red color.

The following moves remain visually unchanged:


Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants, but none of Ike's have been seen. He retains all of his original special moves. These are Ike's special moves:

Special Move Basic Custom 1 Custom 2
Neutral Special Eruption - -
Side Special Quick Draw - -
Up Special Aether - -
Down Special Counter - -
Final Smash Great Aether - -

Palette Swaps

Gallery

Trivia