Super Smash Bros.

Pikachu (SSB)/Up smash

< Pikachu (SSB)
Revision as of 16:25, December 22, 2013 by Scr7 (talk | contribs)

Overview

 
The hitbox of Pikachu's u-smash.

Pikachu does a quick back flip, hurting any opponent who is near it with its tail, doing 18% damage when fresh and powerful vertical knockback. This is similar to Captain Falcon's up smash but with more range, power, and lag. It is overall an versatile and excellent comboing move, where it can combo into itself when used against heavier characters as well as any of Pikachu's aerials. An effective strategy that Pikachu can use is that its up smash can follow with Thunder which can KO opponents once the up smash gets them near the upper line. This technique, known as "Thunderspiking", allows Pikachu to KO characters 20%-30% quicker. An easy but effective way to reach the up smash→Thunderspike combo is with a barrage of up tilts, which can be done as a 0-death combo. The move also does some considerable shield stun, and if used repeatedly, it has the ability to unreliably break shields. Additionally, hitting with the move when Pikachu isn't facing the opponent, or with the tip of Pikachu's tail when the opponent is directly above it, does weak knockback and about halved damage that can juggle and chain into itself at high percentages, as well as being able to combo into an aerial or the strong hitbox of the up smash.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
Clean
0 0 18% 0   40 100 0 80 29 0 0 0           Kick
1 0 18% 0   40 100 0 155 29 115 180 -60           Kick
Late
0 0 9% 0   10 100 0 100 29 0 0 0           Kick
1 0 9% 0   10 100 0 155 29 115 180 -60           Kick

Timing

Clean hit 10-12
Late hit 13-18
Animation length 38
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change