Super Smash Bros. Ultimate

Sheik (SSBU)/Up aerial

< Sheik (SSBU)
Revision as of 07:18, November 14, 2022 by DrakRoar (talk | contribs) (Undid edit by Zeckemyro: I did this in every other page for convenience so readers can easily link the rehit rate and hitbox duration, instead of having to look back at a specific portion of the table. See [https://www.ssbwiki.com/index.php?title=Mario_(SSBU)/Up_special&diff=prev&oldid=1708538 here].)
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Hitbox visualization showing Sheik's up aerial.
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OverviewEdit

Update HistoryEdit

  2.0.0

  •   Up aerial auto-cancels earlier (frame 47 → 44).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Multihits
0 0 4 1.0% 0   Forward 20 80 0   4.5 footr 0.0 0.0 0.0 0.7× 1.2× 0%               Kick   All All            
1 0 4 1.0% 0   Forward 30 100 0   4.5 footr 0.0 0.0 0.0 0.7× 1.2× 0%               Kick   All All            
Final hit
0 1 0 4.0% 0   Standard 50 138 0   7.0 kneel 5.0 to 0.0 0.0 0.0 2.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-3
Multihits 4-15 (rehit rate: 4)
Final hit 23-24
Ending autocancel 44-
Interruptible 44
Animation length 53
                                                                                                         
                                                                                                         

Landing lagEdit

Interruptible 14
Animation length 31
                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible