Super Smash Bros. Ultimate

Sonic (SSBU)/Down throw

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Sonic down throw hurtbox visualization
SonicDThrowSSBU.gif

Overview

Pins the opponent to the ground and then Spin Dashes onto them. Due to being a semi-spike, it is reliable for tech-chasing and setting up edge-guards. It resembles the Double Spin from Sonic the Fighters.

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 8 1.0% 0   Standard 0 100 0   5.0 top 0.0 3.0 0.0 1.0× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 5.0%   Forward 75 35 0 0.0×       None
Break 0 3.0%   Forward 60 100 0 0.0×       None

Timing

Invincibility 1-42
Multihits 18-41 (rehit rate: 8)
Throw Release 42
Interruptible 75
Animation length 89
                                                                                                                                                                               
                                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible