Super Smash Bros. Ultimate

Ivysaur (SSBU)/Neutral attack/Infinite

< Ivysaur (SSBU)‎ | Neutral attack
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Hitbox visualization showing Ivysaur's rapid jab.
Hitbox visualization showing Ivysaur's rapid jab finisher.

OverviewEdit

Update HistoryEdit

  9.0.0

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Shieldstun
Rapid jab
0 0 0 0.5% 0   Forward 7 30 0   6.0 top 0.0 6.5 17.5 to 8.0 0.5× 0.4× 0%               Punch   All All            
Rapid jab finisher
0 0 0 2.0% 0   Forward 80 66 0   5.5 top 0.0 6.5 11.0 2.0× 1.0× 0%               Punch   All All            
1 0 0 2.0% 0   Forward 80 66 0   5.5 top 0.0 6.5 16.5 2.0× 1.0× 0%               Punch   All All            
2 0 0 2.0% 0   Forward 80 66 0   5.5 top 0.0 6.5 20.5 2.0× 1.0× 0%               Punch   All All            

TimingEdit

After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.

Loop points 2-3, 22-23
Rapid jab 4, 7, 10, 13, 16, 19, 22
Finisher 4-5
Interruptible 40
Animation length 64
                                                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Interruptible