Super Smash Bros. Ultimate

Mii Swordfighter (SSBU)/Down special/Default

< Mii Swordfighter (SSBU)‎ | Down special
Revision as of 11:59, March 11, 2022 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Mii Swordfighter's first down special, Blade Counter.
Hitbox visualization showing Mii Swordfighter's first down special, Blade Counter, when attacking.
Hitbox visualization showing Mii Swordfighter's first down special, Blade Counter, when attacking in the air.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Grounded
0 0 0 8.0% 0   Standard 85 60 0   8.8 top 0.0 8.0 15.0 to 3.0 1.5× 1.0× 0%               Slash   All All            
Aerial
0 0 0 8.0% 0   Standard 85 60 0   10.5 top 0.0 7.0 14.0 to 4.0 1.5× 1.0× 0%               Slash   All All            

TimingEdit

CounterEdit

Intangibility 4-6
Counter 5-25
Interruptible 60
Animation length 64
                                                                                                                               
                                                                                                                               

HitEdit

Intangibility 1-23
Hitboxes 21-22
Interruptible 39
Animation length 48
                                                                                               
                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Counter
 
Intangible
 
Interruptible