Pyra side special hitbox visualizations. | ||||
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Throw | ||||
Sword | ||||
Overview
Hitboxes
Throw
Sword flight, tilt input
Sword flight, smash input
Sword rotation
Timing
Throw
The move enables ledge grabs from the front starting on frame 51, and the sword returns to Pyra starting on frame 101.
Sword throw | 14 |
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Physical hit | 14-15 |
Flight (tilt) | 16, 17-18, 19, 20, 21-22, 23, 24, 25, 26, 27, 28 |
Flight (tilt, aerial targets only) | 29-30, 31-35 |
Flight (smash) | 16, 17-19, 20-21, 22, 23, 24, 25, 26, 27, 28, 29, 30 |
Flight (smash, aerial targets only) | 31, 32-36 |
Rotation (tilt) | 36-37, 38-40, 41-71 |
Rotation (smash) | 37-38, 39-41, 42-72 |
Final hit (tilt) | 73-85 |
Final hit (smash) | 74-86 |
Interruptible (grounded) | 56 |
Interruptible (aerial) | 51 |
Animation length | 83 |
Pyra (grounded) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pyra (aerial) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sword (tilt) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sword (smash) |
Catch
The catching animation does not occur if Pyra is in the middle of a defensive action.
Interruptible | 15 |
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Animation length | 57 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
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