Super Smash Bros. Ultimate

Villager (SSBU)/Down special

Hitbox visualization showing Villager's down special, Timber, when the tree grows.
Hitbox visualization showing Villager's down special, Timber, when the tree falls.
Hitbox visualization showing Villager's down special, Timber, when using the axe.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

The sprout lasts for 840 frames, or 14 seconds. The tree lasts for 600 frames, or 10 seconds. It has 30 HP.

Update History

  8.0.0

  •   The seed planting and watering have less ending lag (FAF 43 → 39 (planting), 54 → 50 (watering)).
  •   The axe deals more base knockback (30 → 36) and shield damage (6 → 9).
  •   The axe gained additional hitboxes on frame 8 to compensate the axe going away from the playing field.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Water
0 0 0 0.0% 0   Forward 0 100 25   2.9 top 0.0 0.0 0.0 1.0× 1.0× 0%               None   All All            
Tree growth (clean)
0 0 0 18.0% 6.0   Standard 30 100 0   7.0 tree 0.0 12.0 to 5.0 0.0 1.0× 1.0× 0%               Slash   All All            
Tree growth (late)
0 0 0 13.0% 6.0   Standard 30 100 0   9.0 tree 0.0 11.0 0.0 1.0× 1.0× 0%               Punch   All All            
Falling tree
0 0 0 25.0% 6.0   Standard 30 100 0   7.0 tree 0.0 17.5 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 25.0% 6.0   Standard 30 100 0   5.5 tree 0.0 10.0 5.5 1.0× 1.0× 0%               Punch   All All            
2 0 0 25.0% 6.0   Standard 30 100 0   5.5 tree 0.0 10.0 -5.5 1.0× 1.0× 0%               Punch   All All            
Axe (early)
0 0 0 14.0% 9.0   Standard 36 100 0   5.0 haver 0.0 6.5 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 14.0% 9.0   Standard 36 100 0   3.0 haver 0.0 1.0 0.0 1.0× 1.0× 0%               Slash   All All            
Axe (late)
0 0 0 14.0% 9.0   Standard 36 100 0   5.0 haver 0.0 6.5 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 14.0% 9.0   Standard 36 100 0   3.0 haver 0.0 1.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 14.0% 9.0   Standard 36 100 0   5.0 top 0.0 5.5 11.5 1.0× 1.0× 0%               Slash   All All            
3 0 0 14.0% 9.0   Standard 36 100 0   3.0 top 0.0 6.0 5.5 1.0× 1.0× 0%               Slash   All All            

Timing

Growing tree

Clean hit 14-19
Late hit 20-40
Animation length 50
                                                                                                   

Falling tree

The tree has a life of 300 while falling

Hitboxes 14-313

Axe

Hitboxes (early, late) 6-7, 8
Interruptible 48
Animation length 54
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible