Super Smash Bros. Ultimate

Bowser (SSBU)/Neutral special

< Bowser (SSBU)
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.8% 0   Standard 20 30 0   4.5 top 0.0 0.0 0.0 1.0× 0.8× 0%               Fire   All All            

Timing

Timing based on minimum use

Hits 23/30/37/44...
Earliest interruptable 78
                                                                                                                                                         
                                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Prop event