Super Smash Bros. Brawl

Peach (SSBB)/Up smash

< Peach (SSBB)
Revision as of 05:52, April 19, 2021 by SuperSqank (talk | contribs) (→‎Timing: Separating the head and arm hitboxes seemed pointless and messy, since the arms last for the same duration as the clean hit.)

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 15% 4   40 100 0 5.0 92 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 17% 4   40 100 0 4.0 89 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 8% 4   30 100 0 3.6 0 0.0 8.0 6.0 1.0x 1.0x 0%               Punch  
3 0 8% 4   30 100 0 3.6 0 0.0 8.0 -6.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 12% 4   40 100 0 5.0 92 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 10% 4   40 100 0 4.0 89 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Charges between 9-10
Clean hit 14-16
Head & Arm Intangibility 14-20
Late hit 17-20
Interruptible 45
Animation length 54
                                                                                                           
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible
 
Interruptible