Super Smash Bros. Ultimate

Pyra (SSBU)/Neutral attack/Infinite

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Hitbox visualization showing Pyra's rapid jab.
Hitbox visualization showing Pyra's rapid jab finisher.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun Shieldstun
Rapid jab
0 0 0 0.6% 0   Standard 10 20 0   5.0 top 0.0 7.0 10.0 to 15.0 0.5× 0.7× 0%               Burn   All All             +4 frames 8x
Rapid jab finisher
0 0 0 5.0% 0   Standard 80 80 0   7.0 top 0.0 10.0 10.0 to 18.0 2.0× 1.0× 0%               Burn   All All            

Timing

Interruptibility and animation length are only for the finisher.

Rapid Jab 9, 13, 17, 21...
Finisher 6-7
Interruptible 38
Animation length 59
                                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Interruptible