Super Smash Bros. Ultimate

Pyra (SSBU)/Neutral attack/Hit 1

< Pyra (SSBU)‎ | Neutral attack
Revision as of 12:04, March 13, 2021 by Raul Retana (talk | contribs) (Added hitstun)
Hitbox visualization showing Pyra's first jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 3.0% 0   Standard 15 20 0   2.5 top 0.0 8.0 8.5 1.2× 1.0× 0%               Punch   All All             +7 frames
1 0 0 3.0% 0   Standard 15 20 0   2.5 top 0.0 8.0 7.0 1.2× 1.0× 0%               Punch   All All             +7 frames
2 0 0 3.0% 0   Standard 15 15 0   2.5 top 0.0 8.0 11.5 1.2× 1.0× 0%               Punch   All All             +7 frames
3 0 0 3.0% 0   Standard 15 15 0   2.5 top 0.0 8.0 11.5 1.2× 1.0× 0%               Punch   All All             +7 frames

Timing

Hitboxes 3-5
Earliest continuable 7
Interruptible 22
Animation length 37
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible