Super Smash Bros. 4

Olimar (SSB4)/Up throw

< Olimar (SSB4)
Revision as of 17:47, February 22, 2021 by SuperSqank (talk | contribs) (Created page with "{{ArticleIcons|ssb4=y}} ==Overview== {{competitive expertise}} ==Throw data== ===Red Pikmin=== {{SSB4ThrowTableHeader}} {{SSB4ThrowTableRow |id=0 |damage=6.4% |angle=85 |af=...")
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Overview

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Throw data

Red Pikmin

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 6.4%   Forwards 80 65 0 0 None       None

Yellow Pikmin

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 8%   Forwards 80 65 0 0 None       None

Blue Pikmin

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 12.8%   Forwards 80 58 0 0 None       None

White Pikmin

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 8%   Forwards 80 65 0 0 None       None

Purple Pikmin

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 8%   Forwards 80 65 0 0 None       None

Timing

Invincibility 1-18
Throw Release 32
Interruptible 50
Animation length 57
                                                                                                                 
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible