Super Smash Bros. Ultimate

Meta Knight (SSBU)/Dash attack

< Meta Knight (SSBU)
Revision as of 07:24, July 20, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Meta Knight's dash attack.
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Overview

Update History

  1.1.0

  •   Dash attack has more ending lag (FAF 32 → 33).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 7.0% 0   Standard 65 107 0   5.0 footl 0.0 -1.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 7.0% 0   Standard 65 107 0   4.0 footl 0.0 -6.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 6.0% 0   Standard 67 107 0   3.5 footl 0.0 -9.3 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Hitboxes 7-11
Interruptible 33
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible