Super Smash Bros. Ultimate

Kirby (SSBU)/Floor attack (front)

< Kirby (SSBU)
Revision as of 18:22, July 14, 2020 by Zeckemyro (talk | contribs) (Created page with "{{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Kirby's getup attack when laying on his front. {{competitive expertise}...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Kirby's getup attack when laying on his front.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 7.0% 8.0   Standard 80 48 0   5.0 top 0.0 5.0 -12.0 to -3.0 1.0× 1.0× 0%               Kick   All All            
Hit 2
0 0 0 7.0% 8.0   Standard 80 48 0   5.0 top 0.0 5.0 12.0 to 3.0 1.0× 1.0× 0%               Kick   All All            

Timing

Intangibility 1-21
Hit 1 16-17
Hit 2 20-21
Interruptible 46
Animation length 49
                                                                                                 
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible