OverviewEdit
HitboxesEdit
NTSC-JEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 4% | 0 | 8 | 50 | 0 | 105 | 16 | -50 | 0 | 0 | Punch | |||||
1 | 0 | 4% | 0 | 8 | 50 | 0 | 105 | 16 | 70 | 0 | 0 | Punch |
NTSC-U/PALEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 4% | 0 | 8 | 50 | 0 | 105 | 16 | -50 | 0 | 0 | Punch | |||||
1 | 0 | 4% | 0 | 8 | 50 | 0 | 105 | 16 | 70 | 0 | 0 | Punch |
SummaryEdit
- SFX changed from a medium punch to a light punch.
TimingEdit
Hitboxes | 3-5 |
---|---|
Earliest continuable | 8 |
Animation length | 19 |
Lag time |
Hitbox |
Earliest continuable point |