Donkey Kong (SSBM)/Down special

< Donkey Kong (SSBM)
Revision as of 16:36, March 18, 2020 by Super64 (talk | contribs) (New Page: ==Hitboxes== {{MeleeHitboxTableHeader}} {{HitboxTableTitle|Hit 1|19}} {{MeleeHitboxTableRow |id=0 |damage=11% |sd=1 |angle=84 |bk=20 |ks=100 |fkv=214 |r=2304 |bn=0 |clang=f |rebound=f |...)
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hit 1
0 0 11% 1   20 100 214 8.999424 0 0.0 0.0 0.0             Kick
1 0 11% 1   20 100 214 8.999424 0 0.0 0.0 0.0             Kick
2 0 11% 1   20 100 214 8.999424 0 0.0 0.0 0.0             Kick
3 0 11% 1   20 100 214 8.999424 0 0.0 0.0 0.0             Kick
Hit 2
0 0 11% 1   20 100 214 9.99936 0 0.0 0.0 0.0             Kick
1 0 11% 1   20 100 214 9.99936 0 0.0 0.0 0.0             Kick
2 0 11% 1   20 100 214 9.99936 0 0.0 0.0 0.0             Kick
3 0 11% 1   20 100 214 9.99936 0 0.0 0.0 0.0             Kick

Timing

Input loop 14-40
Hit 1 19-20
Hit 2 30-31
Animation length 61
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Loop point