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Snake (SSBU)/Down special
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Snake (SSBU)
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Hitbox visualization showing Snake's down special, C4.
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Overview
Hitboxes
ID
Part
Rehit rate
Damage
SD
Angle
Angle type
BK
KS
FKV
Set weight
Radius
Bone
Offset
H×
SDI×
T%
Clang
Rebound
Effect
Type
G
A
Sound
Direct
Hit bits
Hit part
Blockable
Reflectable
Absorbable
Flinchless
No GFX
Heedless
0
0
0
17.0%
0
Standard
40
90
0
17.0
rot
0.0
1.5
-3.2 to 3.2
1.0×
1.0×
0%
Bomb
All
All
Snake's moveset
Neutral attack
(
1
·
2
·
3
)
·
Forward tilt
(
1
·
2
)
·
Up tilt
·
Down tilt
·
Dash attack
·
Forward smash
·
Up smash
·
Down smash
Neutral aerial
·
Forward aerial
·
Back aerial
·
Up aerial
·
Down aerial
Grab
·
Pummel
·
Forward throw
·
Back throw
·
Up throw
·
Down throw
Forward roll
·
Back roll
·
Spot dodge
·
Air dodge
·
Techs
Floor attack (front)
·
Floor getups (front)
·
Floor attack (back)
·
Floor getups (back)
·
Floor attack (trip)
·
Floor getups (trip)
Edge attack
·
Edge getups
Neutral special
·
Side special
·
Up special
·
Down special
·
Final Smash
Up taunt
·
Side taunt
·
Down taunt
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