Super Smash Bros. Ultimate

Snake (SSBU)/Forward aerial

< Snake (SSBU)
Revision as of 17:31, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Snake (SSBU)/Forward aerial": Bot: Unprotecting a list of files)
Hitbox visualization showing Snake's forward aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 14.0% 0   Standard 35 90 0   4.7 legl 0.0 -1.3 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 15.0% 0   Standard 35 90 0   4.5 kneel 6.0 -0.3 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 15.0% 0   Standard 35 90 0   5.5 kneel 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-3
Hitboxes 23-26
Ending autocancel 63-
Interruptible 70
Animation length 73
                                                                                                                                                 
                                                                                                                                                 

Landing lag

Animation length 19
                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible