Super Smash Bros. Ultimate

Villager (SSBU)/Forward tilt

< Villager (SSBU)
Revision as of 23:54, January 15, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|550px|Hitbox visualization showing Villager's forward tilt. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHi...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Villager's forward tilt.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 9.0% 0   Standard 80 50 0   4.5 haver 0.0 9.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 9.0% 0   Standard 80 50 0   2.5 haver -5.0 7.0 0.0 1.0× 1.0× 0%               Punch   All All            
2 0 0 9.0% 0   Standard 80 50 0   2.5 haver 5.0 7.0 0.0 1.0× 1.0× 0%               Punch   All All            
3 0 0 9.0% 0   Standard 80 50 0   2.0 haver 0.0 4.0 to 1.0 0.0 1.0× 1.0× 0%               Punch   All All            

Timing

Hitboxes 8-11
Interruptible 34
Animation length 42
                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible