Super Smash Bros. Ultimate

Luigi (SSBU)/Down aerial

< Luigi (SSBU)
Revision as of 20:59, January 1, 2020 by Zeckemyro (talk | contribs)
Hitbox visualization showing Luigi's down aerial.
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Overview

Update History

  2.0.0

  •   Clean down aerial no longer affects grounded opponents. As a result, down aerial has more start-up lag against them (frame 10 → 11) and can no longer meteor smash them. This significantly hinders its combo potential.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Standard 30 80 0   3.0 top 0.0 1.0 2.8 1.4× 1.0× 0%               Kick   All All            
Late hit
0 0 0 8.0% 0   Standard 20 100 0   3.3 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 20 100 0   5.2 kneer 4.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-5
Clean hit 10
Late hit 11-14
Ending autocancel 24-
Interruptible 29
Animation length 34
                                                                   
                                                                   

Landing lag

Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible