Super Smash Bros. Melee
Super Smash Bros. Ultimate

Brinstar Depths

From SmashWiki, the Super Smash Bros. wiki
Revision as of 23:38, September 9, 2018 by SonicSpeed48 (talk | contribs)
Jump to navigationJump to search
Planet Zebes: Brinstar Depths
Brinstar Depths
Brinstar Depths in Super Smash Bros. Ultimate.
MetroidSymbol.svg
Universe Metroid
Appears in Melee
Ultimate
Availability Unlockable (Melee)
Starter (Ultimate)
Unlock criteria Play 50 vs. matches.
Maximum players 8
Tracks available Brinstar Depths
Tournament legality
Melee Singles: Banned
Doubles: Banned
Article on Metroid Wiki Kraid (area)

Brinstar Depths (ブリンスタ深部, Brinstar Depths) is a stage in Super Smash Bros. Melee and Super Smash Bros. Ultimate. In Melee, it can be unlocked by playing 50 battles in Versus Mode. It is also one of Samus's home stages, but the player plays against Ganondorf and his teammates on this stage in All-Star Mode.

Overview

This stage is unique, due to it being a giant irregular stone (with one continuous "floor") with two floating smaller companion stones at the top and bottom of the stage (though the terms "top" and "bottom" are loosely applied). The lava at the bottom of the screen is merely graphical (unlike Brinstar's acid) and functions only as a blast line. Often Kraid, the giant alien monster in the background, will rotate the stage in either direction, moving the whole rock for only a few seconds at a time. However, no limit is set regarding to what extent it may be rotated in total, meaning it can flip upside down. Even if Kraid rotates the stage to how it began, its position is unlikely to be precisely the same, due to the fact that the rotations are slightly randomised in duration. Also of note is that in Melee, ledges are completely absent, though wall-grapples remain effectual. However, in Ultimate, ledges do exist at various points along the continuous floor.

Stage angles

Tournament legality

Brinstar Depths is banned in both singles and doubles tournaments, primarily due to its low blast line, which strongly favours vertical KO moves. Additionally, the stage lacks edges that can be grabbed giving characters who have strong recoveries an advantage. Similarly, some small platforms can quickly become isolated thus creating stalling opportunities. Depending on the placement of such platforms, caves of life can also become a problem.

Origin

Kraid first appeared in Metroid as a mini-boss and as the boss for Brinstar in Super Metroid. However, his appearance in Super Metroid was dramatically changed and remained as such in future Metroid titles. Kraid's appearance in this stage is based of his character design since Super Metroid. The stage itself, however, bears no resemblance to his lair in either game. The name of the stage is a reference to the proximity of Kraid's lair being deep below Brinstar in Metroid.

Gallery