Super Smash Bros. series

Gravity

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Revision as of 17:08, January 22, 2016 by Dhiaalhanai (talk | contribs) (added note on sheik's gravity)
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Gravity is a measure of how fast a falling character reaches their maximum falling speed. A character with high gravity does not necessarily have a fast falling speed; they simply reach their top falling speed faster.

In Brawl and SSB4, the vertical knockback suffered by characters is based on both their weight and their gravity, with higher-gravity characters taking more knockback; horizontal knockback is unaffected. This reduces the natural effect of gravity on launch distance, keeping characters with low weight but high gravity (most notably Fox) from having disproportionally high vertical endurance, though it also makes them slightly harder to combo.

Gravity also affects how high a character is able to jump; two characters with the same jump force will not jump the same height if they have different gravity.

Gravity values in SSB

Source: [1]

Rank Character Gravity (JPN) Gravity (NTSC/PAL)
1 Fox 4 4
2 (JPN)
2-3 (NTSC/PAL)
Captain Falcon 3.4 3.4
3 (JPN)
2-3 (NTSC/PAL)
Link 3.2 3.4
4-5 Donkey Kong 3 3
4-5 Pikachu 3 3
6-7 (JPN)
6 (NTSC/PAL)
Yoshi 2.7 2.8
6-7 (JPN)
7 (NTSC/PAL)
Ness 2.7 2.7
8-9 Mario 2.4 2.4
8-9 Kirby 2.4 2.4
10 Luigi 2.1 2.1
11 Jigglypuff 2 2
12 Samus 1.9 1.9

Gravity values in Melee

Rank Character Gravity
n/a Giga Bowser 0.25
1 Fox 0.23
2 Falco 0.17
3-5 Bowser 0.13
3-5 Ganondorf 0.13
3-5 Captain Falcon 0.13
6 Sheik 0.12
7 Roy 0.114
8-11 Link 0.11
8-11 Young Link 0.11
8-11 Pikachu 0.11
8-11 Pichu 0.11
12-13 Donkey Kong 0.1
12-13 Ice Climbers 0.1
14-16 Mario 0.095
14-16 Dr. Mario 0.095
14-16 Mr. Game & Watch 0.095
17 Yoshi 0.093
18 Ness 0.09
19 Marth 0.085
20 Mewtwo 0.082
21-22 Peach 0.08
21-22 Kirby 0.08
23 Zelda 0.073
24 Luigi 0.069
25 Samus 0.066
26 Jigglypuff 0.064

Notes

  • Wireframes have gravities of 0.09 (Male) and 0.073 (Female).
  • Sandbag has a gravity of 0.05.

Gravity values in Brawl

Rank Character Gravity
1 Fox 0.175
2 Sheik 0.1409
3 Wolf 0.13
4 Falco 0.112
5 Squirtle 0.1067
6-8 Bowser 0.1027
6-8 Ganondorf 0.1027
6-8 Captain Falcon 0.1027
9 Meta Knight 0.0956
10 Diddy Kong 0.092
11 Lucas 0.09
12 Link 0.089
13 Zero Suit Samus 0.0884
14 Pikachu 0.087
15-16 Charizard 0.085
15-16 Sonic 0.085
17 Wario 0.0842
18-19 King Dedede 0.0837
18-19 Ike 0.0837
20 Donkey Kong 0.081
21 Snake 0.08
22 Ice Climbers 0.077
23 Mr. Game & Watch 0.07505
24-25 Mario 0.075
24-25 Pit 0.075
26 Yoshi 0.07347
27 Ness 0.0711
28-29 Toon Link 0.07
28-29 Ivysaur 0.07
30 Marth 0.06715
31 Zelda 0.067
32-33 Luigi 0.065
32-33 R.O.B. 0.065
34 Peach 0.0632
35 Lucario 0.0625
36 Kirby 0.061
37 Olimar 0.06
38 Samus 0.058
39 Jigglypuff 0.05056

Notes

  • The Fighting Alloys all share Mario's gravity value of 0.075, just as they share his weight.
  • In Melee and Brawl, Captain Falcon, Ganondorf, and Bowser have all shared the same gravity values.
  • Sheik is the only veteran to have her gravity increased from Melee to Brawl.

Gravity values in SSB4

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Rank Character Gravity
n/a Giga Bowser 0.198
1 Fox 0.19
2 Greninja 0.18
3 Sheik 0.15
4 Falco 0.13
n/a Giga Mac 0.12
5-7 Captain Falcon 0.12
5-7 Zero Suit Samus 0.12
5-7 Ryu 0.12
8 Roy 0.114
9-11 Bowser 0.11
9-11 Meta Knight 0.11
9-11 Charizard 0.11
12 Ganondorf 0.10784
n/a Wario-Man 0.1071
13 Mega Man 0.1071
14-15 Diddy Kong 0.105
14-15 Palutena 0.105
16 Mii Brawler 0.1
17-18 Mii Swordfighter 0.096
17-18 Link 0.096
19 Pikachu 0.095
20-22 Wario 0.092
20-22 Ike 0.092
20-22 Bowser Jr. 0.092
23-26 R.O.B. 0.09
23-26 Sonic 0.09
23-26 Wii Fit Trainer 0.09
23-26 Lucas 0.09
27 Robin 0.089
28 King Dedede 0.08788
29-31 Mii Gunner 0.08715
29-31 Mario 0.08715
29-31 Dr. Mario 0.08715
32 Donkey Kong 0.08505
33 Shulk 0.085
34 Lucario 0.084
n/a Mega Lucario 0.084
35 Mewtwo 0.082
36-37 Pit 0.081
36-37 Dark Pit 0.081
38-40 Yoshi 0.08
38-40 Mr. Game & Watch 0.08
38-40 Little Mac 0.08
41 Toon Link 0.079
42 Villager 0.078
43 Ness 0.077
44 Duck Hunt 0.076
45-48 Samus 0.075
45-48 Luigi 0.075
45-48 Marth 0.075
45-48 Lucina 0.075
49 Pac-Man 0.072
50 Zelda 0.071
51-52 Peach 0.068
51-52 Olimar 0.068
53 Kirby 0.06405
54 Rosalina 0.062
55 Jigglypuff 0.05309

Notes

  • The Fighting Mii Team has gravity values of 0.09 (Brawler), 0.096 (Swordfighter), and 0.087 (Gunner).

Trivia

  • Not counting Giga Bowser, Fox holds the distinction of being the character with the highest gravity value in all games.
  • Lucas is the only character from the transition from Brawl to SSB4 to have his gravity value kept the same.
  • Sheik is the only character whose gravity has been increased in each of her appearances.

See also