Dark Pit (SSB4)
Dark Pit in Super Smash Bros. 4 | |
---|---|
Universe | Kid Icarus |
Availability | Unlockable |
Final Smash | Dark Pit Staff |
Dark Pit (ブラックピット, Black Pit) is a playable character in Super Smash Bros. 4, being an unlockable newcomer. Dark Pit was teased before release, being shown in Palutena's reveal trailer, and officially confirmed by the Smash Bros. website on October 9, 2014, after the 3DS version had already been released. He is a move set clone of Pit, and like Lucina and Dr. Mario, was originally intended to be an alternate skin before being split off into his own character late in development. Just as in Kid Icarus: Uprising, Dark Pit is voiced by Antony Del Rio in English and Minami Takayama in Japanese.
How to unlock
Super Smash Bros. for Nintendo 3DS
- Play 50 VS Matches.
- Complete Classic Mode 3 times.
Dark Pit must then be defeated on Reset Bomb Forest .
Super Smash Bros. for Wii U
- Complete All-Star Mode on normal.
- Play 40 VS Matches.
Dark Pit must then be defeated on Palutena's Temple.
Attributes
Dark Pit is an average-weight character with great air mobility, thanks to his multiple jumps. Overall, the main difference between him and Pit is in the arrows they shoot with their Neutral Special. The angle at which opponents are launched with their Side Special is also slightly different. They suffer from the same weaknesses in that their KO power is lacking (though Dark Pit has an overall power advantage, making this slightly less of an issue for him.). Both must rack up damage with their multi-hitting attacks before trying to KO opponents. On the ground, his multi-hitting options are rapid jabs, up tilt, forward smash, and up smash. In general, his ground options start up quickly, have decent range, and recover fairly quick.
Compared to Pit's Palutena's Bow, Dark Pit's Silver Bow's main differences are that the arrows do more damage and curve less. This means they are slightly easier to avoid because they are a little easier to predict. If they do hit, though, they do a little more damage. It's still important to move them up and down when fighting at a distance, especially from the air. Electroshock Arm launches less vertically than Pit's similar Special, but it also does slightly more damage and is a good horizontal approach option. To aid in his defense, Guardian Orbitars are quite useful to push away close opponents, shield Dark Pit from attacks, and reflect projectiles.
Dark Pit's main strength is in his aerial mobility. His four jumps make him less predictable when approaching opponents. All of his aerials will hit multiple times to rack up damage, except for his back aerial and down aerial. Since they all use his blades, they extend his range, keeping him a bit safer. Back aerial is his best option to KO opponents when airborne, and down aerial's meteor smash is useful against offstage opponents. It is also useful when it doesn't meteor smash, though, because it launches opponents up and away.
Differences from Pit
- Forward tilt deals less knockback.
- Dark Pit's Silver Bow arrows deal 2% more damage than Pit's Palutena's Arrows at full charge. It also has slightly more knockback.
- The Silver Bow is slightly slower, has less range, and cannot be guided in flight as much as Pit's Palutena's Arrow.
- Silver Bow has no light rings to charge up his arrow.
- Electroshock Arm deals strong horizontal knockback which KO's sooner than Pit's Upperdash Arm if hitting foes off the side blast zones of the stage. It also does 0.5% more damage.
- Electroshock Arm has less vertical KO power.
- Electroshock Arm also has the electric effect.
- Dark Pit's Final Smash is different; Dark Pit Staff fires a beam in a straight line that causes high knockback, similar to Zelda's/Sheik's Light Arrow.
- Dark Pit's victory theme and poses (including quotes), "NO CONTEST" pose, and taunts are different.
Moveset
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | 2% | A triple slash ending in an uppercut. If the attack button is mashed, Dark Pit will spin his bow instead, hitting multiple times and ending in an upwards swipe. | ||
2% | ||||
5% | ||||
1% (loop), 2% (last) | ||||
Forward tilt | 10% (tip), 7% (base) | Dark Pit closes his blades onto the opponent in a scissor slash. Slightly weaker knockback than Pit's. | ||
Up tilt | 2% (hit 1), 3% (hit 2), 5% (hit 3) | Dark Pit flip kicks upwards, before correcting himself and kicking again. Decent knockback. | ||
Down tilt | 6% | Dark Pit swipes one blade across the ground in front of him. Relatively high chance of tripping the enemy. | ||
Dash attack | 11% | A running slash downwards with his bow. Sends foes upward. | ||
Forward smash | 5% (hit 1), 10% (hit 2) | Dark Pit separates his blades and slashes, before quickly putting them back and slashing again. The second hit carries all of the knockback. | ||
Up smash | 3% (hit 1), 2% (hit 2), 8% (hit 3) | A leaping triple slash to the sky. Similar to Link's up smash but is noticeably faster and weaker. | ||
Down smash | 12% (base), 10% (tip) | Dark Pit stabs the ground in front of, then behind him. Slower than Pit's. | ||
Neutral aerial | 0.7% (hits 1-7), 4% (hit 8) | Dark Pit uses his bow as a buzz saw, hitting rivals with the blades outstretched. Can nullify weak projectiles. | ||
Forward aerial | 1.5% (hits 1-2), 4% (hit 3) | Dark Pit spins his bow horizontally in front of him, slashing foes multiple times before launching them diagonally. | ||
Back aerial | 8% (base), 12% (tip) | A reverse dual-bladed thrust. Has the longest range and the strongest knockback of Dark Pit's aerials. | ||
Up aerial | 2% (hits 1-5) | Spins his bow above him like helicopter blades. Fairly difficult to land. | ||
Down aerial | 10% | Dark Pit swipes a blade below him. Can meteor smash if sweetspotted at the move's start. | ||
Grab | — | |||
Pummel | 2% | A quick knee jab. | ||
Forward throw | 6% (hit 1), 4% (throw) | Slashes away the opponent. Dark Pit's strongest throw. Capable of KOing at high percentage. | ||
Back throw | 8% | Dark Pit spins around with the opponent trailing behind and slams them on the ground behind him. | ||
Up throw | 4% (hit 1), 7% (throw) | Dark Pit rolls on his back and handstand kicks the enemy. | ||
Down throw | 2% (hit 1), 4% (throw) | Dark Pit quickly pins the enemy to the ground before bringing his bow down on their back like an axe. | ||
Forward roll Back roll Spot dodge Air dodge |
— | — | ||
Techs | — | — | ||
Floor attack (front) Floor getups (front) |
7% | Dark Pit gets up and slashes on either side of himself. | ||
Floor attack (back) Floor getups (back) |
7% | Gets up, then slashes forward and stabs behind himself. | ||
Floor attack (trip) Floor getups (trip) |
5% | Spins his bow behind, then in front of him. | ||
Edge attack Edge getups |
7% | Dark Pit flips onto the stage and delivers a sweep kick. | ||
Neutral special | Default | Silver Bow | 3.9-10.5% | Dark Pit fires a purplish-black arrow from his bow. Can be slightly angled up or down while flying and can be aimed up while charging. |
Custom 1 | Piercing Bow | 6.1-13% | A much bigger and slower arrow is fired which is stronger and passes through rivals. Cannot be angled. | |
Custom 2 | Guiding Bow | 2.6-6.9% | Dark Pit fires an arrow that can be curved as flexibly as Pit's but is weaker than normal. | |
Side special | Default | Electroshock Arm | 11.5% (ground), 9.5% (air) | Dark Pit brings out his Electroshock Arm and charges forward, powerfully uppercutting the enemy. This move can deflect projectiles and sends them back at a roughly 45 degree angle. |
Custom 1 | Electrocut Arm | 14% (ground) 12% (air) | Dark Pit holds the Electroshock Arm in a super armored pose, retaliating against foes who attack him. The dash is forgone in this variation, and functions like a counter. | |
Custom 2 | Quickshock Arm | 9.2% (ground) 7,2% (air) | The dash startup is slower and the attack weaker, but Dark Pit rushes faster and farther. | |
Up special | Default | Power of Flight | 0% | Dark Pit activates Viridi's Power of Flight and ascends. The move can be angled in any upward direction but doesn't inflict damage. |
Custom 1 | Striking Flight | 9.5% (clean), 6.5% (late) | Dark Pit knocks away opponents at the move's start and apex. Cannot be angled as much and travels less distance. | |
Custom 2 | Breezy Flight | 0% | A tornado is created at the move's start that shoves opponents back. Startup is slower and the range less but the ascent is much more rapid. | |
Down special | Default | Guardian Orbitars | 1.5x damage (reflected projectiles) | Dark Pit uses his Guardian Orbitars to create energy shields on either side of him. These shields reflect projectiles, push away nearby foes and block melee attacks. Reflected projectiles are 50% stronger and 70% faster. The shields can be broken if they absorb a strong enough blow, requiring 10 seconds to be used again. |
Custom 1 | Impact Orbitars | 5% | These shields are forcefully sent out to inflict damage and knock foes away. In exchange, this variation has no defensive qualities. | |
Custom 2 | Amplifying Orbitars | 2x damage (reflected projectiles) | Dark Pit utilizes stronger Orbitars that have more breakable shields but reflect projectiles with twice their strength and speed. | |
Final Smash | Dark Pit Staff | 1% (startup) 39% (beam) | Dark Pit pulls out his namesake weapon and fires an extremely long range and powerful laser, much like Zelda/Sheik's Light Arrow. Opponents are sent flying diagonally, and the closer they are to Dark Pit when the Final Smash activates, the stronger the impact. |
Taunts
- Up - Taunts his opponent by signaling them to come closer with his blade and saying "Who wants some?!".
- Side - Spins his blades towards the screen, before ending with a pose saying "Watch out!".
- Down - Stands and points his blade towards his opponent saying "Game on!".
Idle Poses
- Holds blades together as a bow, then pulls them apart.
- Taps his foot on the ground, then hops in place.
On-Screen Appearance
Appears onstage from a beam of darkness from somewhere.
Victory Fanfare
A small excerpt of Dark Pit's Theme from Kid Icarus: Uprising.
Trophies
Super Smash Bros. 4 trophy descriptions
Dark Pit's regular trophy can be obtained by completing Classic Mode. His alternative trophy can be obtained by completing All-Star mode in Super Smash Bros. for Nintendo 3DS or can be purchased from the trophy shop in Super Smash Bros. for Wii U.
- Dark Pit
- NA: Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different.
- PAL: Pit's black-winged doppelgänger. Dark Pit, aka Pittoo (although he's not exactly fond of being called that), looks like Pit, moves like Pit and uses very similar attacks. He's a lot more aggressive, though, and doesn't take orders from anyone. He also has his own weapons, like his Silver Bow.
- Dark Pit (Alt.)
- NA: Dark Pit's Guardian Orbitars special puts up shields of light on either side of you to block attacks, deflect projectiles, and push back any enemies who are too close. You can even use the shields to protect against attacks from above and below. If they take too many hits, though, they'll vanish and become unusable for a while.
- PAL: Dark Pit's Guardian Orbitars special puts up shields of light on either side of you to block attacks, deflect projectiles, and push back any enemies who are too close. You can even use the shields to protect against attacks coming from slightly above or below you. If they take too many hits, though, they'll vanish and become unusable for a while.
- Dark Pit Staff
- NA: In Kid Icarus: Uprising, Dark Pit used this staff to snipe at Pit from a mountaintop. In that game, it did much more damage when used at a distance. In this game, Dark Pit uses it to launch a high-speed horizontal blast that goes straight through obstacles. It can hit multiple foes in a row, but only the first will feel its full force.
- PAL: ??
- DarkPitAllStarTrophy3DS.png
Alt.
Super Smash Bros. for Wii U
In Event Matches
Solo Events
- Doppelgänger Duel: The player controls Dark Pit, and must defeat Pit in a 200 HP battle.
- New Challengers 2: Dark Pit is one of the seven opponents fought in this event alongside Mega Man, Greninja, Palutena, Pac-Man, Robin, and Shulk.
- The Break of Day: Pit must defeat 3 Dark Pits with the Daybreak.
Co-op Events
- An Offering of Coins: Pit and Dark Pit must collect 1000G from shadow versions of themselves.
- Final Battle Team-Up: Dark Pit appears as an opponent to be defeated.
- Sky Pirates: Meta Knight and Dark Pit must defeat Captain Falcon and Falco before the yellow plane returns to the airfield.
- The Ultimate Battle: Two players select a character and must defeat the entire roster.
Alternate costumes
Gallery
Clashing with Pit
With Palutena
Aiming his Bow with Kirby
Posing with Palutena and Magnus
Dark Pit at the Reset Bomb Forest
Fighting with Pit, Mario and Luigi
Trivia
- Dark Pit is the only newcomer to be shown in another fighter's reveal trailer, but not to be revealed as a fighter with splash art and a tagline. This caused many to believe that Dark Pit was the boss character for Palutena's Temple or an alternate costume for Pit.
- Dark Pit was originally planned as an alternate skin for Pit, likely with his own separate voice tracks. He was the third and final intended costume to be spun off into their own individual character, after Lucina and Dr. Mario. Dark Pit was separated due to the potential oddity of him wielding the Three Sacred Treasures instead of his iconic staff, as well as a designer having modelled the Electroshock Arm.
- Dark Pit and Rosalina & Luma are the only characters with a different victory theme that isn't a remix of their universe's original victory theme.
- Dark Pit is the only full clone to have a completely different Final Smash compared to the character that was cloned.
- Dark Pit's crowd chant is a repeated chant of "Pittoo, Pittoo", and is the only chant not to contain the fighter's name. Pittoo is a nickname given to him by Palutena in Kid Icarus: Uprising, used often by herself, Pit, and other characters in the game, generally to Dark Pit's dismay.
- Dark Pit is one of the only two newcomers not to appear in Super Smash Bros. for Wii U's opening movie, the other being Duck Hunt.
- One of Pit's alternate colors in Brawl served as a basis for Dark Pit's creation in Kid Icarus: Uprising. This technically makes him the first Smash character to appear as an alternate color and then appear as a fully fledged character.
External links
Fighters in Super Smash Bros. 4 | |
---|---|
Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |
Kid Icarus universe | |
---|---|
Fighters | Pit (SSBB · SSB4 · SSBU) · Palutena (SSB4 · SSBU) · Dark Pit (SSB4 · SSBU) |
Assist Trophies | Magnus · Phosphora |
Stages | Skyworld · Reset Bomb Forest · Palutena's Temple |
Items | Back Shield · Daybreak · Killer Eye · Ore Club · X Bomb · Staff |
Enemies | Boom Stomper · Bumpety Bomb · Clubberskull · Daphne · Flage · Lethinium · Lurchthorn · Mahva · Megonta · Mimicutie · Monoeye · Nutski · Orne · Reaper & Reapette · Skuttler · Souflee · Zuree |
Other | Centurion · Viridi |
Trophies, Stickers and Spirits | Trophies (SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Kid Icarus |