Forum:Banning Characters
This is not another 'Lets ban Metaknight' topic. In tournaments, randomness is frowned upon. Items are banned because they spawn randomly. Many stages are banned because they have random effects (take WarioWare, Inc. for example). So, what about banning characters? Here are some with random effects:
Peach (SSBB) -Down B summons an item with random damage/knockback -fsmash randomly selects from three available options of damage/knockback
Olimar (SSBB) -Pikmin Pluck summons a random colour of pikmin
Luigi (SSBB) -Green Missile has a 1 in 8 chance of a misfire
King Dedede (SSBB) -Waddle Dee Toss will randomly select between waddle dees, waddle doos, and gordos, as well as capsules occasionally
Mr. Game & Watch (SSBB) -Judge does a random amount of damage/knockback, as well as a random effect
Pokemon Trainer (SSBB) -Razor Leaf curves in a random direction
Random Character -It might already be a rule that you can't click this button.
Just wondering what you guys think about banning characters due to randomness. It makes sense, in my opinion, but I'm not sure if people would be willing to ban charecters. ParadoxJuice (talk) 00:47, 28 April 2009 (UTC)
- Choosing a character with random elements has drawbacks, too. Judge can also do 12% damage to the G&W. Miles (talk) 01:11, 28 April 2009 (UTC)
- More of a reason for them to be banned. ParadoxJuice (talk) 01:14, 28 April 2009 (UTC)
- Less. Creates balance. Miles (talk) 01:32, 28 April 2009 (UTC)
- Banning characters violates First Amendment rights. Yes, it may only apply to the U.S., but spreading some of our values to the rest of the world through Brawl wouldn't hurt, would it? - GalaxiaD Talk 01:52, 28 April 2009 (UTC)
- New rule: Don't talk about the constitution or the amendments if you don't have a clue what you're talking about. I've said this many times, the first amendment only states that "Congress shall make no law...abridging the freedom of speech." The operative word here is congress. Independent organizations are allowed to impose whatever restrictions they see fit on their members . I know that there are exceptions to this, but they stem from cases with orders of magnitude more impact on civil rights than this. Clarinet Hawk (talk · contributions) 02:23, 29 April 2009 (UTC)
- Banning characters violates First Amendment rights. Yes, it may only apply to the U.S., but spreading some of our values to the rest of the world through Brawl wouldn't hurt, would it? - GalaxiaD Talk 01:52, 28 April 2009 (UTC)
- Less. Creates balance. Miles (talk) 01:32, 28 April 2009 (UTC)
- More of a reason for them to be banned. ParadoxJuice (talk) 01:14, 28 April 2009 (UTC)
Wow. At first I thought this was vandalism, then I realized that I'm not dealing with a vandal, but more like an idiot with a keyboard. That kind of reminds me of the strange case of duplicity that confounded Voltaire whist he was hammering out his version of the Grey's Anatomy (no, not the crappy show, the real book that actually talked about the human body and not just the two parts that go in each other). Anyhow, you people really don't know what you're talking about. You see, characters that do random things do them in a way that we know is coming. Anyway, the person playing the character is as equally effected by that. Remember when the Peloponnesians experimented with intercontinental ballistic missiles? The missles were set to go off once somebody broke Dwayne Johnson's (aka The Rock) high score in Donkey Kong. So the Chinese decided to set up a room of infinite monkeys playing infinite games of Donkey Kong, meaning of course that missles went off, killing off Franz Ferdinand and starting the Cola Wars. Because of this, President McKinley, while dying from the sting of a rare poison dart frog said to once have been Princess Diana's cousin's pet, established social security. Because of social security, McKinley's vice president, William Wallace, the famed Scotish hero, took over after his death. During William Wallace's reign, the commission on Making Sure that You Have A Clue What the First Amendment Says and Does was established, but it failed in its mission after an attack from Sun Tzu's hermitage on Pluto, all pissed off cause he's no longer a planet. Naturally, this brought Diana to Pluto's side, as she too was upset about not being chosen for planetary status by Richard Garfield. So they teamed up, got some rocks, and BAM, now we have a fucking asteroid belt. Anyway, if you want to actually know what Mao Zedong meant when he wrote the first amendment, it was that I can say the last sentence and the Articles of Confederation can't say that I can't. Not you can't say, but the government can't. In summation, don't worry about the swine flu. I've dealt with it before, and it can be defeated with some vinegar and twice baked potatoes, mixed with a vial of Michael Jordan's blood. Drink twice before meals and don't eat tacos. 13375poolR (talk) 04:37, 28 April 2009 (UTC)
- 13375poolR : I've got two questions for ya :
- Did they ask your help in any way ? - How long did it take you to write such a bunch of craps ? :D
To answer Paradox, no characters should be banned : this randomness is a price to pay. And there are many others moves to use if you get crappy effects with them. :D Metalink187 (talk) 16:28, 28 April 2009 (UTC)
You want to ban MG&W because of the hammer? A 12% chance of the 9 on the hammer means out of 100 times MG&W does that move, it will only happen 12 times. For Olimar, when you see a certain color a Pikmin you know what to expect and how to react to it. Luigi's missile can be easily dodged. What do you mean randomness is frowned upon. Some people might like randomness in the battle. My opinion is randomness in a battle (not too much) can actually be fun. Randomness a reason to ban characters? Just my opinion. Unknown the Hedgehog 22:49, 28 April 2009 (UTC)
- Um, no? First of all, this entire banning idea is terrible, as there is a way to beat every character with any character, it just takes a lot more practice with some. No offense, but I clearly remember you flaming at Smoreking simply because he was chaingrabbing you with Falco, and you quit the match. When Olimar draws a pikmin it doesn't matter; all of them have uses. White ones rack up damage, purple ones have near-perfect KOing power (good for taking out heavyweights like they do in the actual game olol), red ones do a lot of damage without latching (second highest knockback; this is all explained on the Olimar article by the way), yellows have hitstun for... er... whatever you can do with hitstun in Brawl, and blue ones are like balanced with the ability to swim and resist water, so you DON'T know what to do when he has a crew of different types, unless of course by some miracle he assembles all five of one kind. Luigi was just ridiculous; he's mid-tier for crying out loud. If Peach didn't have turnips or "items", she'd suck almost as bad as Captain Falcon. Waddle Dee toss is a reliable projectile, having a chance of throwing a wild card gordo only helps him. Random Character... hm, tell that to NinjaLink.
- Tl;dr - Stages and items are the only things that should be banned... like, ever. Blue Ninjakoopa 23:30, 28 April 2009 (UTC)
I don't like the idea of banning characters. So what if there's randomness? The overall chaos that erupted on the screen is always what made Smash fun, IMO. On a side note, what does tl:dr mean? I speak l33t, but not internet.L33t Silvie Your epidermis is showing. 23:35, 28 April 2009 (UTC)
Randomness isn't frowned upon simply because it's random, it's frowned upon because it often creates arbitrary imbalance. Moreover, there's a difference between arbitrary randomness that consistently produces imbalance and randomness which is built into characters. That Olimar summons a random Pikmin is not a source of imbalance, nor is Razor Leaf curving in a random direction or Peach's forward smash. Even with the possibility of a Misfire, Luigi's recovery still isn't all that great. Similarly, even though I know that Judge may have a particularly powerful effect every once in a while, I'm not gonna waste my time using Judge a hundred times when I could instead use other, better moves. The expected value of a single use of Judge pales in comparison to, say, G&W's n-air (in SSBM, anyway, -- I don't really play SSBB). And besides, there's a reason that, in spite of the randomness you cite, none of the character's you've mentioned is threatening to knock Metaknight out of the number one spot any time soon. When considering overall character balance, the fact that Peach will pull a dead every once in a while isn't a sufficient source of imbalance to make Peach "unfair" by any standard. Same goes for DDD. So really, there's no compelling reason to ban any of the characters you've mentioned. – Defiant Elements +talk 23:36, 28 April 2009 (UTC)
- ^verbose Blue Ninjakoopa 23:41, 28 April 2009 (UTC)
- In terms of sheer size, your post was longer so uhh... yea. – Defiant Elements +talk 23:42, 28 April 2009 (UTC)
- You seriously misinterpreted what I said. I never said that these characters are cheap, nor did I say that they suck. I said that they create an imbalance. The colour of pikmin that Olimar summons greatly effects the battle, but it takes no skill to summon a purple or white. It also takes no skill to get a 1 on G&W hammer-you could have crazy skills hitting with that hammer, yet you still get a 1. Same goes for the other way around. 9 could happen, with absolutely no skill involved. Throwing skill out the window is what is frowned upon. If you're fighting ganon on Pokemon Stadium, and it changes to the very anti-ganon air version, then Ganon can easily say that it is not their opponents skill that beat them, but the stage happening to switch to air. Same goes for Olimars pikmin-if he gets a purple and kills you with it, it is not the players skill that beat you, but the fact that they got a purple pikmin. Works the other way around, if you never get a purple, it is not your fault that you could not KO the opponent, but the fact that you always got blues. Sure, these are small things, but so is the summoning of items. Get a Mr. Saturn? Not a very big deal, but they are out of tournements just because they don't take skill to use. Items are banned due to randomness, even if the changes are small. Stages are banned due to randomness, even if it is something small. So why not charecters? ParadoxJuice (talk) 00:19, 29 April 2009 (UTC)
- Hey, it's another selective reader! No sir, you misinterpreted what we were saying to you. There is no "imbalance" to be honest. And that's all there is to it. Blue Ninjakoopa 00:36, 29 April 2009 (UTC)
- PJ is right, it doesn't take skill to pull out a purple or white Pikmin but, here's the thing, it's how you use the color. There's probably someone out there who has the best Olimar and can when a match with all blues. Yes a few stages and all items are banned due to randomness but, PJ no offence but, aren't you the one who said camping is a skill? If I remember right, camping is frowned upon. You also said that you like 75m which has randomness on which way the fire moves and randomness on when the springs start to come out. Also you said that Olimar works good there which he also has randomness. So you want to start banning characters when you go to a banned stage that has randomness with a character you want to be banned because of randomness? Unknown the Hedgehog 01:40, 29 April 2009 (UTC)
- What do you mean "how you use the color"? If you mean what I think you mean, then you're repeating everything I just said. Blue Ninjakoopa 04:37, 29 April 2009 (UTC)
- PJ is right, it doesn't take skill to pull out a purple or white Pikmin but, here's the thing, it's how you use the color. There's probably someone out there who has the best Olimar and can when a match with all blues. Yes a few stages and all items are banned due to randomness but, PJ no offence but, aren't you the one who said camping is a skill? If I remember right, camping is frowned upon. You also said that you like 75m which has randomness on which way the fire moves and randomness on when the springs start to come out. Also you said that Olimar works good there which he also has randomness. So you want to start banning characters when you go to a banned stage that has randomness with a character you want to be banned because of randomness? Unknown the Hedgehog 01:40, 29 April 2009 (UTC)
Have you bothered to actually look at what is banned? Small amounts of randomness in stages is not an immediate ban. One example: Kongo Jungle's randomly appearing Klap Trap. The question of randomness is not a binary statement of if it is random or not, but a continuous look at if the randomness impacts the game to become the dominant factor in winners and losers. So a Klap Trap appears and took one of four stocks. Big deal. Even if that was the last stock of a Caveman Game, the Klap Trap was not the dominant force in the game. Wario Ware on the other hand basically makes the actual fighting unimportant because the bonuses granted by the microgames (as well as the ridiculous knockback of the stage elements) is so dominant that it completely rewrites the gameplay. As for items, they are not banned because they take no skill to use. In fact, most pro players agree that there are specific skills to using items. However, the spawning of items is completely out of the control of the player and happens to frequently with too much impact on gameplay to be considered conducive to a competitive environment. As for the characters you mention, they fall into the first category of random elements that require attention, but do not predominate the gameplay. Judge, for example, is a matter of risk-reward. As DE said, the neutral-aerial is the more consistent move, but it cannot match the power of Judgment 9. So there's a choice involved for the G&W player. Also, there is the choice involved for the opponent. Do they leave themselves open to the off chance that a Judgment 9 might kill them to capitalize on a greater advantage? These kinds of decisions are what players should be having to make every second of a competitive game. Using a random move is just as disadvantageous or advantageous to the user as it is to the receiver. Understanding the likelihood of different moves happening is part of the game. We're not talking about a character who basically starts the game, flips a coin, and that determines who wins or loses. Oh, and on a side note, Peach won't pull items if they are set to off and none, like the SBR requires. Clarinet Hawk (talk · contributions) 02:16, 29 April 2009 (UTC)
- What? Peach can pull a bob-omb or Mr. Saturn even if items are set off. Blue Ninjakoopa 04:37, 29 April 2009 (UTC)
- Right, the two things that are part of her attack randomizer. What I was referring to was the other items that she sometimes pulls if items aren't set to off and none. Clarinet Hawk (talk · contributions) 05:10, 29 April 2009 (UTC)