Ken (SSBU)/Up tilt
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview
Update History
- Up tilt (light) sends at more vertical angle when hitting airborne opponents, making it a better combo starter (66° → 75°).
Hitboxes
Tapped
Held
Timing
Tapped
Continuability is solely for another tapped up tilt.
Hitboxes | 3-6 |
---|---|
Earliest continuable | 8 |
Interruptible | 15 |
Animation length | 39 |
Held
Upper body intangible | 4-10 |
---|---|
Clean hit | 7 |
Late hit | 8-11 |
Interruptible | 38 |
Animation length | 41 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Earliest continuable point |
Interruptible |
|