Dark Samus (SSBU)/Up special
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Overview
Hitboxes
Grounded
Aerial
Timing
Grounded
Intangibility | 3-6 |
---|---|
Hit 1 | 4-6 |
Multihits (early) | 7-11 |
Multihits (mid) | 12-14 |
Multihits (late) | 15-24 |
Final hit | 25-26 |
Animation length | 38 |
Aerial
Intangibility | 3-4 |
---|---|
Multihits (early) | 5-10 |
Multihits (late) | 11-26 |
Final hit | 27-28 |
Animation length | 47 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Trivia
- Every hitbox except the final hit is coded as an extended hitbox despite not being extended. This prevents them from interpolating.
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