Super Smash Bros. Ultimate

Joy-Con

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Revision as of 19:10, December 9, 2021 by The Other Jared (talk | contribs)
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The left and right Joy-Con.

The Joy-Con is a controller for use with the Nintendo Switch console. Like the Wii U GamePad, the Joy-Con have near field communication functionality, specifically the right Joy-Con, allowing the use of amiibo with games. Additionally, the Joy-Con are equipped with "HD Rumble", a more advanced form of haptic feedback to replicate the feel of in-game activities.

The Joy-Con are unique in that they can be used as controllers regardless of whether or not they are physically connected to the Nintendo Switch. They can be connected to the Nintendo Switch itself when in Handheld Mode, forming something similar to the Wii U GamePad. They can also be disconnected from the Switch in Handheld or Docked Mode, functioning as wireless motion controllers; they can also be optionally be placed in the Joy-Con Grip, emulating the feel of a game controller. The left and right Joy-Con function as a pair in all of the aforementioned modes, but one can also use a single Joy-Con as a controller by holding it sideways.

The Joy-Con has similar latency to the Switch Pro Controller, experiencing lows of 93.7ms (5.6 frames) and highs of 112.86ms (6.8 frames). On average, however, it reaches around 103.33ms (6.3 frames), which is overall better than what the Switch Pro Controller can offer. However, its button size, inability to be used as a pair in 8 player mode (because a pair registers as two controllers when a switch can only support at most 8 controllers at a time), Joy-Con Drift and problematic D-Pad makes its competitive viability questionable.

As of the Nintendo Switch's Version 10.0.0 update on April 13th, 2020, the Joy-Con and Nintendo Switch Pro Controller can have custom button mapping via the system's settings, allowing more versatility beyond Super Smash Bros. Ultimate's Controls menu.

The Joy-Cons cameo in-game via the Robot Kit Mii Costume, referencing their usage in the Nintendo Labo games.

Standard controls in Super Smash Bros. Ultimate

Single Joy-Con (Left)

Note: From the perspective of the Joy-Con on its side

Control stick Move
Right directional button Standard attacks
Down directional button Special moves
Left directional buttonUp directional button Jump
SL button Grab
SR button Shield
Control stick click + Directional buttons Taunt
Minus button Pause
Capture button Screenshot
L buttonZL button Nothing

Single Joy-Con (Right)

Note: From the perspective of the Joy-Con on its side

Control stick Move
X button Standard attacks
A button Special moves
B buttonY button Jump
SL button Grab
SR button Shield
Control stick click + Directional buttons Taunt
Plus button Pause
Home button Home Menu
R buttonZR button Nothing

Double Joy-Con

Control stick(left) Move
A button Standard attacks
B button Special moves
Control stick(right) Stick-smash
X buttonY button Jump
L buttonR button Grab
ZL buttonZR button Shield
Directional buttons Taunt
Plus button Pause
Home button Home Menu
Capture button Screenshot
Minus button Nothing

Gallery

Trivia

  • The single Joy-Con is the only controller layout where clicking on the control stick serves a function; in this case, activating taunt in conjuntion with a directional button.
    • Despite this, stick clicking cannot be configured as a button press on the Controls menu in Ultimate.