User:The Other Jared/Sandbox
This is meant for pre drafts of whatever I want to do. May convert content to a full article later.
Archetype is a blanket term that describes the numerous categories fighters fall into based on their most commonly used moves and gameplans. Every fighter in the Super Smash Bros. series falls under one or more basic archetypes.
History and existance of archetypes
In the broadest possible terms, an archetype is defined is "a typical example of a certain thing." The term first became widely used in the world of literature, in which many were created to group together characters, items, or settings that serve similar narrative functions. When the term was added to video games, it extended to functionality in game play as well as narrative.
Archetypes for fighting games started appearing around the release of Street Fighter II. Being one of the earliest examples of a fighting with a large, diverse roster of characters with wildly different playstyles, it became very influential towards the genre as a whole. This includes the characters, whose designs and playstyles became influential towards many other games that followed. This eventually led to the creation of definite archetypes that appear in more-or-less every traditional fighting game.
Characters that occupy the same archetype often have similar gameplay and share the same strengths and weaknesses. Knowing how the archetype typically plays is often beneficial when trying a new character, as the learning curve is somewhat flattened. There are also some archetypes that naturally counter others. For example, characters that do well up close against characters that do well at a distance will have two major phases. The up close fighter will struggle initially while trying to close in because the distance fighter is trying to keep them away. However, they will gain the advantage if they do get close, as the distance fighter was not prepared for such a situation. Knowing these matchups and Counterpicks are also greatly beneficial.
The main disadvantage of archetype is that, much like Tier lists, they are not the end all matchup determiner. While the right matchup helps to an extent, the actual outcome of a match is determined by the skill level of each individual player. Also, archetypes are very fluid, and a single character can exist within multiple archetypes at the same time. This is due to the advancement of the fighting game genre giving characters more tools to deal with different situations, potentially giving them multiple different playstyles depending on player preferences.
List of Archetypes in Smash
- All Rounder: Fighters in this archetype that can seemingly do it all. They usually possess all attributes that represent the fundamentals of the game with nothing that can be considered a "gimmick." They have no real weaknesses, but by the same token have no real strengths either. They are usually outclassed by one or more fighters in every concievable category. Examples include Mario, Pit, and Banjo & Kazooie.
- Rushdown: Fighters in this archetype tend to be fast and combo oriented with a mostly offense-based moveset. They rely on getting in their opponent's face and applying pressure until they force the opponent to make an opening, then swarm the opponent to kill them quickly. However, if the opponent either keeps them at a distance or is simply patient, the rushdown fighter does not have much in terms of a backup plan and will likely lose. Examples include Sheik, Zero Suit Samus, and Pikachu.
- Hit and Run: Essentially the opposite of rushdown, fighters in this archetype excel at running in, getting some damage, then running away. Being unpredictable and evasive is key to characters in this archetype, as they usually are very easy to kill if they are caught. Time out victories are most commonly found with this category. Examples include Jigglypuff, Sonic and Min Min.
- Footsies: The term itself means different things to different people, but fighters in this archetype tend to be very good at controlling the space immediately in front of them. Their moveset is designed to be very powerful in a comfortable range while denying the opponent of the same luxury. These fighters are also very good a punishing the opponent when they make a mistake in footsies range. However, these fighters tend to fall apart if the opponent is good with reads and is willing to resort to dirty tactics. Examples include Meta Knight, Little Mac, and Hero.
- Bait and Punish: Fighters in this archetype tend to be high execution and rely on conditioning their opponent in to respond a certain way to a specific action. If the conditioning works, the fighter exploits that response with a counter play for massive damage. However, if the conditioning does not work and the opponent gets the upper hand, the fighter does not have much in the way of defending itself. Examples include Captain Falcon, Bowser, and Wario.
- Grappler: Fighters in this archetype tend to have relatively short range and average to below average damage on most of their moves. However, they have exceptionally powerful grabs and throws, and their entire playstyle is based around them. While these fighters tend to struggle at a distance due to their limited options at that range, they are close to unbeatable when they do manage to close the gap. Examples include Donkey Kong, Luigi, and Incineroar.
- Big Body: Fighters in this archetype are large, heavy, and tend to hit hard. While not necessarily the same as a grappler, overlap tends to happen. These fighters are often able to kill opponents with only a few well placed attacks. However, they also tend to be really slow, and are often combo food if the make make a mistake. Examples include Ganondorf, King Dedede, and King K. Rool.
- Zoner: Fighters in this archetype excel at keeping the opponent at a distance. This is done by long ranged moves or projectiles and a few very powerful short ranged attacks. The goal is to both kill the opponent without them getting close and wear down their patience into running into the short ranged attack. But just as easily as they can punish, they can also be punished, with the opponent tricking them into using the wrong move potentially leading to massive damage. Examples include Samus, Mega Man, and Simon.
- Trapper: A variation of a zoner, fighters in this archetype have tools specifically made to force the opponent to respond in certain ways. Using these fighters requires many moving parts and can backfire if the player overwhelms themselves. However, there is very little the opponent can do when everything goes according to plan and the traps work. Examples include Snake, Pac-Man, and Bowser Jr.
- Turtle: An extreme version of a zoner, fighters in this catergory possess the traits of one mixed with elements of hit and run. Nearly their entire moveset is defensive in nature, designed to not get hit at all. The opponent has to slowly and patiently navigate through the traps set by the turtling fighter, but will be rewarded for their patience because turtles have very little in terms of defending themselves up close. Examples include Villager, Isabelle, and Duck Hunt.
- Puppeteer: Fighters in this archetype are actually multiple fighters controlled by the same player at the same time. These fighters tend to be the most complex in the game, as attempting to use more than one fighter can be confusing and overwhelming at first. Also, these fighter tend to be very weak on their own if they get separated. However, they also tend to be the most potent fighters in terms of damage, often able to steamroll most of the roster in the right hands. Examples include Ice Climbers and Rosalina & Luma.
- Glass Cannon: Fighters in this archetype are a mixture of elements from rushdown and hit and run. These fighters have the power and potency a rushdown fighter posesses, but also have the fragility of a hit and run fighter. In essence, they kill quickly and get killed quickly. Examples include Pichu, Mr. Game & Watch, and Lucario.
- Dynamic: Fighters in this archetype are similar to all rounders in that they can seemingly do everything. The main difference is that these fighters have multiple forms with different strengths and weaknesses. They have to constantly swap between these different forms to meet the situation, as being caught off guard in the wrong form usually means certain death. Examples include Kirby, Shulk, and the Mii Fighters.
- Multi-Fighter: A variant of the Dynamic archetype where swapping forms means literally changing into a different fighter. These fighters usually share a health bar and are meant for certain situations before being swapped out again. Examples include Sheik & Zelda (in Melee and Brawl), Pokémon Trainer, and Pyra & Mythra.
- Shoto: Originating from the Street Fighter series, fighters in this archetype are usually very technical with some type of fireball, ground closer and anti-air. The name comes from Shotokan Karate, a common real-world martial art that many video game characters practice. Examples include Ryu and Ken.
- Mishima: Originating from the Tekken series, fighters in this archetype tend to be a member of the Mishima family. They specifically are high execution fighters that possess a Wind God Fist and the ability to wavedash. The only example in the Smash series is Kazuya.
- Space animal: One of the few archetypes exclusive to the Smash series. This archetype encompasses Fox, Falco, and Wolf, who all possess a similar moveset and a rushdown-esque gameplan, along with mixing in projectiles.
Stages
Stages not listed have the same name in all regions (or, in Russian, are pronounced the same).
English (NTSC) | English (PAL) | French (PAL) | French (NTSC) | Spanish (PAL) | Spanish (NTSC) | German | Italian | Dutch | Russian | Korean | Japanese | Simplified Chinese | Traditional Chinese |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Battlefield | Champ de Bataille | Campo de batalla | Schlachtfeld | Le rovine | Slagveld | Поле боя | 전장 | 戦場 Battlefield |
战场 | 戰場 | |||
Big Battlefield | Vaste Champ de Bataille | Gran campo de batalla | Großes Schlachtfeld | Le rovine XL | Groot Slagveld | Большое поле боя | 대전장 | 小戦場 Small Battlefield |
大战场 | 大戰場 | |||
Small Battlefield | Petit Champ de Bataille | Pequeño campo de batalla | Kleines Schlachtfeld | Le rovine XS | Klein Slagveld | Маленькое поле боя | 소전장 | 大戦場 Big Battlefield |
小战场 | 小戰場 | |||
Final Destination | Destination Finale | Destino final | Letzte Station | Destinazione finale | Eindstation | Последняя арена | 종점 | 終点 Endpoint |
终点 | 終點 | |||
Peach's Castle | Château de Peach | Castillo de Peach | Peachs Schloss | Il castello di Peach | Peach' Kasteel | Замок Пич | 피치 성 상공 | ピーチ城 上空 Above Peach Castle |
桃花公主城堡 上空 | 碧姬公主城堡 上空 | |||
Kongo Jungle | Jungle Kongo | Selva Kongo | Tiefster Kongo | Giungla Kongo | Kongo-Jungle | Джунгли Конга | 콩고 정글 | コンゴジャングル Kongo Jungle |
康加丛林 | 康加叢林 | |||
Hyrule Castle | Château d'Hyrule | Castillo de Hyrule | Schloss Hyrule | Castello di Hyrule | Kasteel Hyrule | Замок Хайрул | 하이랄 성 | ハイラル城 Hyrule Castle |
海拉鲁城堡 | ||||
Super Happy Tree | Arbre Magique du Bonheur | Árbol de la superfelicidad[1] | Happy-Baum | Grande Albero della Felicità | Bijzonder Blije Boom | Супердерево счастья | 슈퍼 해피 트리 | スーパーしあわせのツリー Super Happy Tree |
超级快乐树 | Super Happy Tree | |||
Dream Land | Страна грез | 푸푸푸랜드 | プププランド Pupupu Land |
噗噗噗之国 | |||||||||
Saffron City | Safrania | Ciudad Azafrán | Saffronia City | Zafferanopoli | Saffron City | Шафран-Сити | 노랑시티 | ヤマブキシティ Yamabuki City |
金黄市 | ||||
Mushroom Kingdom | Royaume Champignon | Reino Champiñón | Pilz-Königreich | Regno dei Funghi | Paddenstoelenrijk | Грибное королевство | 고대 왕국 | いにしえの王国 Ancient Kingdom |
古老的王国 | 古老的王國 | |||
Princess Peach's Castle | Château de la princesse Peach | Castillo de Peach (Melee) | Prinzessin Peachs Schloss | Castello della Principessa Peach | Prinses Peach' Kasteel | Замок принцессы Пич | 피치 성 | ピーチ城 Peach Castle |
桃花公主城堡 | 碧姬公主城堡 | |||
Rainbow Cruise | Course Arc-en-ciel | Rainbow Ride | Paseo arcoíris | Regenbogen Raserei | Il Cammino Arcobaleno | Regenboogboot | Радужная высь | 레인보우크루즈 | レインボークルーズ Rainbow Cruise |
彩虹巡航 | |||
Kongo Falls | Cascade Kongo | Cascada Kongo | Kongo-Wasserfall | Cascate Kongo | Kongo-Waterval | Водопад Конга | 뗏목과 폭포 | いかだと滝 Raft and Waterfall |
木筏和瀑布 | ||||
Jungle Japes | Jungle des Jobards | Jungla Jocosa | Tropen-Trubel | La capanna nella giungla | Tropenkolder | Дикие джунгли | 정글 가든 | ジャングルガーデン Jungle Garden |
丛林花园 | 叢林花園 | |||
Great Bay | Grande baie | Gran Bahía | Schädelbucht | Grande Baia | Grote Baai | Великий залив | 그레이트 베이 | グレートベイ Great Bay |
Great Bay | ||||
Temple | Templo | Hyrule-Tempel | Il tempio | Tempel | Храм | 신전 | 神殿 Temple |
神殿 | |||||
Yoshi's Island (Melee) | Île de Yoshi (Melee) | Isla de Yoshi (Melee) | Yoshi's Island (Melee) | L'Isola Yoshi (Melee) | Yoshi's Eiland (Melee) | Остров Йоши (Melee) | ヨースター島 Yoshi's Island |
요스타 섬 | Yoshi's Island (Melee) | ||||
Fountain of Dreams | Fontaine des Rêves | Fuente de los sueños | Traumbrunnen | Fontana dei sogni | Droomfontein | Фонтан грез | 夢の泉 Fountain of Dreams |
꿈의 샘 | Fountain of Dreams | ||||
Green Greens | Vertes Prairies | Prados Verdes | Frühlingswiese | La verde aiuola | Green Greens | Зеленые поляны | グリーングリーンズ Green Greens |
그린 그린 | Green Greens | ||||
Pokémon Stadium | Stade Pokémon | Estadio Pokémon | Pokémon Stadium | Lo Stadio Pokémon | Pokémon Stadium | Стадион Покемонов | ポケモンスタジアム Pokémon Stadium |
포켓몬 스타디움 | Pokémon Stadium | ||||
Mushroom Kingdom II | Royaume Champignon II | Reino Champiñón II | Pilz-Königreich 2 | Regno dei Funghi II | Paddenstoelenrijk 2 | Грибное королевство 2 | いにしえの王国 USA Ancient Kingdom USA |
고대 왕국 USA | 古老的王国USA | 古老的王國USA | |||
Brinstar Depths | Profondeurs de Brinstar | Abismo de Brinstar | Tiefen von Brinstar | Le profondità di Brinstar | Dieptes van Brinstar | Глубины Бринстара | ブリンスタ深部 Brinstar Depths |
브린스타 심층부 | 布林斯塔深部 | Brinstar Depths | |||
Big Blue | Gran Azul | Big Blue | Синеморь | ビッグブルー Big Blue |
빅 블루 | 碧海 | |||||||
Delfino Plaza | Place Delfino | Ciudad Delfino | Piazza Delfino | Delfinia | Delfino Plaza | Площадь Дельфино | ドルピックタウン Dolphic Town |
돌픽 타운 | 德尔皮克镇 | Delfino Plaza | |||
Mushroomy Kingdom | Royaume Champiternel | Reino Champiñónico | Pilz-Urkönigreich | Il Regno Fungoso | Verlaten Paddenstoelenrijk | Королевство грибов | いにしえっぽい王国 Mushroomy Kingdom |
예스러운 왕국 | 仿佛古老的王国 | 仿佛古老的王國 | |||
Figure-8 Circuit | Circuit en 8 | Circuito en 8 | Achterpiste | Ottotornante | 8-Baan | Трасса-восьмерка | エイトクロスサーキット 8-Cross Circuit |
8자 서킷 | 8字形赛道 | 8字形賽道 | |||
Bridge of Eldin | Pont d'Ordinn | Gran Puente de Eldin | Brücke von Eldin | Il ponte di Oldin | Eldinbrug | Мост Элдина | オルディン大橋 Oldin Great Bridge |
올딘대교 | 奥尔汀大桥 | 奧爾汀大橋 | |||
Frigate Orpheon | Frégate Orphéon | Fragata Orpheon | Fregatte Orpheon | La Fregata Orpheon | Fregat Orpheon | Фрегат Орфеон | フリゲートオルフェオン Frigate Orpheon |
프리깃 오르피온 | 驱逐舰奥飞昂 | Frigate Orpheon | |||
Yoshi's Island | Île de Yoshi | Isla de Yoshi | Yoshi's Island | L'Isola Yoshi | Yoshi's Eiland | Остров Йоши | ヨッシーアイランド Yoshi Island |
요시 아일랜드 | 耀西岛 | Yoshi's Island | |||
Halberd | Hal Abarda | Halberd | La Halberd | Halberd | Алебарда | 戦艦ハルバード Battleship Halberd |
전함 할버드 | Halberd | |||||
Lylat Cruise | Traversée de Lylat | Sistema Lylat | Lylat-Patrouille | Il Sistema Lylat | Lylat-Stelsel | Тур Лайлат | ライラットクルーズ Lylat Cruise |
라일라트 크루즈 | 莱拉特巡航 | 萊拉特巡航 | |||
Pokémon Stadium 2 | Stade Pokémon 2 | Estadio Pokémon 2 | Pokémon Stadium 2 | Lo Stadio Pokémon 2 | Pokémon Stadium 2 | Стадион Покемонов 2 | ポケモンスタジアム2 Pokémon Stadium 2 |
포켓몬 스타디움 2 | Pokémon Stadium 2 | ||||
Port Town Aero Dive | Port Town | Port Town Aero Dive | Port Town | Port Town Aero Dive | Аэрогонка Порт-Тауна | ポートタウン エアロダイブ Port Town Aero Dive |
포트 타운 에어로다이브 | 港口镇 高空俯冲 | Port Town Aero Dive | ||||
Castle Siege | Château assiégé | Castillo asediado | Die belagerte Burg | Il castello assediato | Belaagde Burcht | Осада замка | 攻城戦 Castle Siege |
공성전 | 攻城战 | 攻城戰 | |||
Distant Planet | Planète lointaine | Planeta remoto | Ferner Planet | Il pianeta remoto | Verre Planeet | Далекая планета | とある星 A Certain Planet |
어느 별 | 某个星球 | 某個星球 | |||
Smashville | Smash Ville | Pueblo Smash | Smash-Stadt | Smash Village | Smashdorp | Смешвиль | すま村 Smash Village |
스매시 마을 | 任天村 | ||||
Summit | Sommet | La Cúspide | Gipfel | La cima | Bergtop | Снежная вершина | 頂上 Summit |
정상 | 峰顶 | 峰頂 | |||
Skyworld | Royaume céleste | Reino del Cielo | Reich der Lüfte | Il Regno celeste | Luchtrijk | Поднебесье | 天空界 Skyworld |
천공계 | Skyworld | ||||
Shadow Moses Island | Île de Shadow Moses | Isla Shadow Moses | Shadow Moses Island | L'isola di Shadow Moses | Shadow Moses | Остров Шедоу Мозес | シャドーモセス島 Shadow Moses Island |
쉐도우 모세스 섬 | Shadow Moses Island | ||||
Luigi's Mansion | Manoir de Luigi | Mansión de Luigi | Luigi's Mansion | Il palazzo di Luigi | Luigi's Landhuis | Особняк Луиджи | ルイージマンション Luigi Mansion |
루이지 맨션 | 路易吉洋馆 | 路易吉洋樓 | |||
Pirate Ship | Vaisseau pirate | Barco pirata | Piratenschiff | La nave dei pirati | Piratenschip | Пиратский корабль | 海賊船 Pirate Ship |
해적선 | 海盗船 | 海盜船 | |||
Spear Pillar | Colonnes Lances | Columna Lanza | Speersäule | Vetta Lancia | Spear Pillar | Копейное Плато | テンガンざん やりのはしら Mt. Tengan Spear Pillar |
천관산 창기둥 | 天冠山 枪之柱 | 天冠山 槍之柱 | |||
75 m | Donkey Kong Classic | 75 m | 75 м | 75m | |||||||||
Green Hill Zone | Zone Green Hill | Zona Green Hill | Green Hill Zone | Zona Green Hill | Green Hill Zone | Зеленые холмы | グリーンヒルゾーン Green Hill Zone |
그린 힐 존 | Green Hill Zone | ||||
Golden Plains | Buttes au butin | Prairie dorée | Pradera Monetaria | Pradera aurífera | Münz-Parcours | Pascoli dorati | Muntenvallei | Золотые поля | 野原 Fields |
들판 | 原野 | ||
Gerudo Valley | Vallée Gerudo | Valle Gerudo | Gerudotal | Valle Gerudo | Gerudovallei | Долина Герудо | ゲルドの谷 Gerudo Valley |
겔드 협곡|Geldeu Hyeopgok|?}} | 格鲁德之谷 | 格魯德之谷 | |||
Spirit Train | Locomotive des dieux | Locomotive des Esprits | Tren de los Dioses | Zug der Götter | Treno degli Spiriti | Trein der Wijzen | Поезд духов | 汽車 Train |
기차 | 蒸汽火车 | 蒸汽火車 | ||
Dream Land GB | Dream Land (GB) | Dream Land GB | Страна грез (GB) | プププランド GB Pupupu Land GB |
푸푸푸랜드 GB | 噗噗噗之国 GB | 噗噗噗之國 GB | ||||||
Unova Pokémon League | Ligue Pokémon d'Unys | Liga Pokémon de Teselia | Einall-Pokémon-Liga | Lega Pokémon di Unima | Unova League | Лига Юнова | イッシュポケモンリーグ Isshu Pokémon League |
하나 포켓몬리그 | 合众宝可梦联盟 | 合眾寶可夢聯盟 | |||
Prism Tower | Tour Prismatique | Torre Prisma | Prismaturm | Torre Prisma | Prismatoren | Башня Призмы | プリズムタワー Prism Tower |
프리즘타워 | 棱镜塔 | 稜鏡塔 | |||
Mute City SNES | Mute City (SNES) | Ciudad Muda (SNES) | Mute City (SNES) | Mute City SNES | Мьют-Сити (SNES) | ミュートシティ SFC Mute City SFC |
뮤트 시티 SFC | 寂静城市SFC | 寂靜城市SFC | ||||
Arena Ferox | Arène de Ferox | Coliseo de Regna Ferox | Feroxer Arena | Arena Ferox | Ferox-Arena | Арена Ферокс | フェリア闘技場 Felia Arena |
페록스 투기장 | 菲利亚斗技场 | 菲利亞鬥技場 | |||
Reset Bomb Forest | Forêt des Bombes zéro | Forêt des Bombazéros | Bosque génesis | Nullbombenwald | Foresta Zero | Nulbommenbos | Лес альфа-бомб | 初期化爆弾の森 Initialization Bomb Forest |
초기화 폭탄의 숲 | Reset Bomb Forest | |||
Tortimer Island | Tortiland | Isla Tórtimer | Törtel-Insel | Isola di Tortimer | Tortimer-Eiland | Остров Тортимера | コトブキランド Kotobuki Land |
고북랜드 | Tortimer Island | ||||
Living Room | Salon | Casa rural | Sala rural | Wohnzimmer | Woonkamer | Salotto | Гав-гостиная | 子犬がいるリビング Living Room with Puppy |
강아지가 있는 거실 | 狗狗客厅 | 狗狗客廳 | ||
Find Mii | StreetPass™ Quest | Mii en péril | Rescate Mii | Rette die Krone! | Libera Mii | Mii in Misère | Спаси Mii | すれちがい伝説 StreetPass Legend |
엇갈림 전설 | 瞬缘传说 | 瞬間交錯傳說 | ||
Mushroom Kingdom U | Royaume Champignon U | Reino Champiñón U | Pilz-Königreich U | Regno dei Funghi U | Paddenstoelenrijk U | Грибное королевство U | マリオUワールド Mario U World |
마리오 U 월드 | 马力欧U世界 | 瑪利歐U世界 | |||
Mario Galaxy | Galaxia de Mario | Mario-Galaxie | Mario Galaxy | Mario's Melkweg | Галактика Марио | マリオギャラクシー Mario Galaxy |
마리오 갤럭시 | 马力欧银河 | 瑪利歐銀河 | ||||
Mario Circuit | Circuit Mario | Circuito Mario | Marios Piste | Il Circuito di Mario | Mario's Circuit | Трасса Марио | |||||||
Skyloft | Célesbourg | Altárea | Neburia | Wolkenhort | Oltrenuvola | Skyloft | Небоземь | ||||||
The Great Cave Offensive | La Caverne du Péril | El gran ataque de las cavernas | Das Höhlen-Abenteuer | La Grande Offensiva Speleologica | Het Grote Grotavontuur | Пещерный переполох | |||||||
Kalos Pokémon League | Ligue Pokémon de Kalos | Liga Pokémon de Kalos | Kalos-Pokémon-Liga | Lega Pokémon di Kalos | Kalos League | Лига Калос | |||||||
Coliseum | Arène | Coliseo | Kolosseum | Arena | Колизей | ||||||||
Flat Zone X[2] | Espace 2D X | Zona extraplana X | 2D-Welt X | La zona bidimensionale X | 2D-Zone X | Плоская зона X | |||||||
Palutena's Temple | Temple de Palutena | Royaume des Cieux | Templo de Palutena | Palutenas Tempel | Tempio di Palutena | Palutena's Tempel | Храм Палютены | ||||||
Garden of Hope | Verger de l'espoir | Vergel de la Esperanza | Garten der Begegnung | Serra speranza | Pikmin-Paradijs | Сад Надежды | |||||||
Town and City | Ville & centre-ville | Ville et village | Sobrevolando el pueblo | El pueblo y la ciudad | Stadt und Großstadt | Campagna e città | Dorp en Stad | Городок и город | |||||
Wii Fit Studio | Studio Wii Fit | Salle d'entraînement Wii Fit | Sala de Wii Fit | Wii Fit-Studio | Palestra Wii Fit | Wii Fit-Studio | Зал Wii Fit | ||||||
Boxing Ring | Ring de boxe | Cuadrilátero | Boxring | Il ring | Boksring | Боксерский ринг | |||||||
Gaur Plain | Plaine de Gaur | Llanuras de Gaur | Gaur-Ebene | Piana di Gaur | Gaur-Plateau | Равнина Гаур | |||||||
Wuhu Island | Île Wuhu | Islas Wuhu | Wuhu Island | Arcipelago di Wuhu | Wuhu-Eiland | Остров Вуху | |||||||
Windy Hill Zone | Zone Windy Hill | Zona Windy Hill | Windy Hill Zone | Zona Windy Hill | Windy Hill Zone | Холмы ветров | |||||||
Wily Castle | Château du Dr Wily | Castillo de Wily | Wilys Schloss | Castello del Dr. Wily | Wily's Kasteel | Замок Уайли | |||||||
Suzaku Castle | Suzaku Castle | Château Suzaku | Suzaku Castle | Castillo de Suzaku | Suzaku Castle | Suzaku-Kasteel | Замок Судзаку | ||||||
Umbra Clock Tower | Tour de l'horloge de l'Umbra | Torre del reloj de Umbra | Umbra-Uhrturm | Torre dell'orologio di Umbra | Umbra-Klokkentoren | Часовая башня Умбры | |||||||
New Donk City Hall | Hôtel de ville de New Donk City | Ayuntamiento de Nueva Donk | New Donk City-Rathaus | Municipio di New Donk City | Stadhuis van New Donk City | Мэрия Нью-Донка | |||||||
Great Plateau Tower | Tour du Prélude | Tour de l'Éveil | Torre de la meseta | Turm des Plateaus | Torre delle origini | Toren der Wederopstanding | Башня Плато | ||||||
Moray Towers | Tours Girelle | Torres Merluza | Muränentürme | Torri cittadine | Tonijntorens | Муренские башни | |||||||
Dracula's Castle | Château de Dracula | Castillo de Drácula | Schloss Dracula | Castello di Dracula | Dracula's Kasteel | Замок Дракулы | ドラキュラ城 Dracula Castle |
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Yggdrasil's Altar | Autel de l'Yggdrasil | Altar de Yggdrasil | Yggdrasils Altar | Altare di Ygdrasil | Altaar van Yggdrasil | Алтарь Иггдрасиля | 天空の祭壇 Altar of the Skies |
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Spiral Mountain | Montagne Perchée | Montaña Espiral | Spiral Mountain | Monte Spirale | Spiral Mountain | Спиральная гора | クルクルやま Round-and-Round Mountain | ||||||
King of Fighters Stadium | Stade de King of Fighters | Estadio de King of Fighters | King of Fighters Stadium | Stadio di King of Fighters | King of Fighters-stadion | Стадион King of Fighters | KOFスタジアム KOF Stadium |
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Garreg Mach Monastery | Monastère de Garreg Mach | Monasterio de Garreg Mach | Closter Garreg Mach | Monastero del Garreg Mach | Garreg Mach-klooster | Монастырь Гаррег Мах | ガルグ=マク大修道院 Garreg Mach Monastery |
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Spring Stadium | Stade Spring | Estadio muelle | Estadio resorte | Spring-Stadion | Stadio Boing | Springstadion | Спринг–Стадион | スプリングスタジアム Spring Stadium |
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Minecraft World | Monde Minecraft | Mundo de Minecraft | Minecraft-Welt | Mondo di Minecraft | Minecraft-wereld | Мир Minecraft | マインクラフトワールド Minecraft World |
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Northern Cave | Cratère nord | Cueva del Norte | Nordhöhle | Caverna a nord | Noordergrot | Пещера Севера | 북쪽 대공동 | 北の大空洞 Great Northern Cavity |
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Cloud Sea of Alrest | Mer de nuanges d'Alrest | Mar de nubes de Alrest | Wolkenmeer von Alrest | Mare di nuvole di Alrest | Wolkenzee van Alrest | Mope Oблaкoв Aльpecтa | |||||||
Mishima Dojo | Мисима-додзе | Mishima Dojo | 三島道場, Mishima Dojo | 三岛道场 | 三島道場 |
- ^ On the official website in Latin America Spanish, the stage is instead called "Árbol superfeliz", a literal translation of "Super Happy Tree".
- ^ The stage itself also says "SMASH BROS." in PAL while it reads as "SUPER SMASH BROS." in NTSC.