Super Smash Bros. 4

Zelda (SSB4)/Down throw

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Hitbox visualization showing Zelda's down throw.
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Overview

Zelda unleashes a series of magical blasts into the grounded opponent, launching them vertically. An efficient set-up in many situations for an aerial follow-up, most notably her neutral, back, and up aerials. Of these, up aerial tends to strike the greatest balance of reliable and powerful, particularly at higher percents, while neutral aerial is the best option at lower damage.

Hitboxes

Throw

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 2% 100 85 55 0 No

Collateral

Looping hitbox, hits four times.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 1% 0 AngleIcon40.png 0 100 25 7.2 0 0.0 2.0 0.0 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Magic (type) Magic (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Magic zap SpecialsDirect.png