Super Smash Bros. 4

Ryu (SSB4)/Down throw

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< Ryu (SSB4)
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Hitbox visualization showing Ryu's down throw.

Overview

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Throw Data

Hitbox

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 50 AngleIcon50.png 100 100 40 4.5 0 0.0 4.0 0.0 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Ryu Punch SpecialsDirect.png

Throw

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 4% AngleIcon76.png Standard 50 137 0 0 None Throwing (type) Normal (effect) S None
1 3% Sakurai angle Standard 40 100 0 0 None Throwing (type) Normal (effect) S None

Timing

The speed of this throw depends on the opponent's weight.

JigglypuffHeadSSB4-U.png MewtwoHeadSSB4-U.png MrGame&WatchHeadSSB4-U.png RosalinaHeadSSB4-U.png KirbyHeadSSB4-U.pngFoxHeadSSB4-U.pngPikachuHeadSSB4-U.pngOlimarHeadSSB4-U.png ZeroSuitSamusHeadSSB4-U.pngMetaKnightHeadSSB4-U.png SheikHeadSSB4-U.png FalcoHeadSSB4-U.pngLittleMacHeadSSB4-U.png BayonettaHeadSSB4-U.png ZeldaHeadSSB4-U.png PeachHeadSSB4-U.png MarthHeadSSB4-U.pngLucinaHeadSSB4-U.png PalutenaHeadSSB4-U.pngDuckHuntHeadSSB4-U.png DiddyKongHeadSSB4-U.pngToonLinkHeadSSB4-U.png GreninjaHeadSSB4-U.pngNessHeadSSB4-U.pngLucasHeadSSB4-U.pngSonicHeadSSB4-U.png RoyHeadSSB4-U.pngRobinHeadSSB4-U.pngPacManHeadSSB4-U.png PitHeadSSB4-U.pngDarkPitHeadSSB4-U.pngWiiFitTrainerHeadSSB4-U.png LuigiHeadSSB4-U.pngVillagerHeadSSB4-U.png MarioHeadSSB4-U.pngDrMarioHeadSSB4-U.pngCorrinHeadSSB4-U.png LucarioHeadSSB4-U.png MiiBrawlerHeadSSB4-U.pngMiiSwordfighterHeadSSB4-U.pngMiiGunnerHeadSSB4-U.pngCloudHeadSSB4-U.png ShulkHeadSSB4-U.pngMegaManHeadSSB4-U.png RyuHeadSSB4-U.png YoshiHeadSSB4-U.pngLinkHeadSSB4-U.pngCaptainFalconHeadSSB4-U.png ROBHeadSSB4-U.png WarioHeadSSB4-U.pngIkeHeadSSB4-U.png BowserJrHeadSSB4-U.pngSamusHeadSSB4-U.png GanondorfHeadSSB4-U.png CharizardHeadSSB4-U.png KingDededeHeadSSB4-U.png DonkeyKongHeadSSB4-U.png BowserHeadSSB4-U.png
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Hitbox (start) 14.28 14.98 15.09 15.32 15.56 15.67 15.79 15.91 16.14 16.26 16.72 16.84 16.95 17.19 17.3 17.42 17.53 17.65 17.77 17.88 18 18.23 18.35 18.47 18.7 18.81 18.93 19.51 19.86 20.21 20.56 21.49
Hitbox (end) 15.06 15.8 15.92 16.17 16.41 16.54 16.66 16.78 17.03 17.15 17.65 17.77 17.89 18.14 18.26 18.38 18.51 18.63 18.75 18.88 19 19.25 19.37 19.49 19.74 19.86 19.99 20.6 20.97 21.34 21.71 22.69
Throw 15.84 16.62 16.75 17.01 17.27 17.4 17.53 17.66 17.92 18.05 18.57 18.7 18.83 19.09 19.22 19.35 19.48 19.61 19.74 19.87 20 20.26 20.39 20.52 20.78 20.91 21.04 21.69 22.08 22.47 22.86 23.9
Interruptible 35.37 37.17 37.47 38.08 38.68 38.98 39.28 39.58 40.18 40.48 41.69 41.99 42.29 42.89 43.19 43.49 43.8 44.1 44.4 44.7 45 45.6 45.9 46.2 46.81 47.11 47.41 48.91 49.82 50.72 51.62 54.03
Animation length 49.43 51.97 52.39 53.24 54.09 54.52 54.94 55.36 56.21 56.64 58.33 58.76 59.18 60.03 60.45 60.88 61.3 61.73 62.15 62.58 63 63.85 64.27 64.7 65.55 65.97 66.39 68.51 69.79 71.06 72.33 75.73