Palutena (SSB4)/Forward aerial
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Overview
Palutena dropkicks in front of herself. It has a long horizontal hitbox with good range. It also has low landing lag and a fairly wide autocancel window (though not as wide as Sheik's forward aerial) that lets it SHFF. Its low power makes it viable for comboing: when SHFF'd it can lead into a jab, another forward aerial, a back aerial if timed well, or a grab. It has, however, relatively high ending lag.
Update history
Forward aerial deals more damage (7% → 8%).
Forward aerial deals more damage (8% → 9%) without full compensation on its knockback (30 base/100 scaling → 31/92).
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 3 | ![]() |
31 | 92 | 0 | 5.5 | 0 | 0.0 | 6.9 | 9.0 | 1.0x | 1.0x | 0% | ![]() |
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Timing
Attack
Initial autocancel | 1-3 |
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Hitboxes | 9-11 |
Ending autocancel | 24- |
Interruptible | 45 |
Animation length | 54 |
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Landing lag
Animation length | 12 |
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![]() Lag time |
![]() Hitbox |
![]() Autocancel |
![]() Interruptible |
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