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King K. Rool

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King K. Rool
File:King K. Rool DKJC.png
DKSymbol.svg

Official artwork of King K. Rool from Donkey Kong: Jungle Climber.

Universe Donkey Kong
Debut Donkey Kong Country (1994)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance Mario Super Sluggers (2008)
Console/platform of origin Super Nintendo Entertainment System
Species Kremling
Gender Male
Place of origin Crocodile Isle
Designed by Steve Mayles
Article on Donkey Kong Wiki King K. Rool

King K. Rool (キングクルール, King K. Rool) is the main antagonist of the Donkey Kong universe and the archenemy of Donkey Kong.

In Super Smash Bros. Melee

King K. Rool appears as a trophy.

Trophy information

File:King K. Rool Trophy.png
King K. Rool trophy in Melee.
King K. Rool
The demented head of the Kremlings and big boss in the Donkey Kong series. K. Rool is a giant, greedy glutton with a serious eye tic. While he fits the evil boss mold nicely, he's just enough of a bumbler to have gained a few fans over the years. His plan to blow up the DK Isles with his Blast-o-Matic shows how unbalanced he is.
Donkey Kong Country
11/94

In Super Smash Bros. Brawl

King K. Rool appears as both a trophy and a sticker.

As a trophy

The King K. Rool trophy is unlocked by clearing Target Smash level 4 with all characters.

King K. Rool trophy in Brawl.
The supreme commander of the Kremling Krew. King K. Rool steal bananas from Donkey Kong and ends up kidnapping Diddy Kong. He is so good at playing dead that sometimes the credits even roll as he lies there, feigning defeat. His brother[sic], Kaptain K. Rool, made an appearance in the game Donkey Kong Country 2: Diddy's Kong Quest.
SNES: Donkey Kong Country
N64: Donkey Kong 64

As a sticker

Stickers
Name Game Effect Characters
King K. Rool Donkey Kong 64 AttackThrowing+029Throwing (type) Attack +29 All charactersRandomHeadSSBB.png
Brawl Sticker King K. Rool (DK64).png
King K. Rool
(DK64)

In Super Smash Bros. 4

As a costume

Mii Brawlers dressed as King K. Rool.

King K. Rool is the basis for a paid downloadable content costume for Mii Brawlers, released as part of the third wave of costumes. The costume mixes elements from his older and newer designs.

As a trophy

The King K. Rool trophy appears in both versions of the game.

King K. Rool trophy in Super Smash Bros. for Wii U.
King K. Rool trophy in Super Smash Bros. for Nintendo 3DS.

North America Whereas Mario often squares off against Bowser, Donkey Kong must fight against King K. Rool. He's a big croc with a big attitude...and a tiny crown. He probably could have been Donkey Kong's most trustworthy animal friend. Think he'll ever have a change of heart? Not likely.
Europe This guy is to Donkey Kong what Bowser is to Mario. This crowned Kremling has a serious attitude problem. If only he could have been one of DK's Animal Friends instead... Maybe with just a little change of heart, he still could be! On second thoughts...nope. Never gonna happen.

SNES: Donkey Kong Country (11/1994)
N64: Donkey Kong 64 (11/1999)

Origin

An icon for denoting incomplete things.

King K. Rool is the leader of the Kremlings and the main antagonist of most games in the Donkey Kong series, making his debut in Donkey Kong Country as the final boss. In that game, he steals Donkey Kong's banana hoard for unknown reasons, but two official reasons given are either that he likes bananas, or he's stealing them in order to starve Donkey Kong and occupy his treehouse[1]. He made his return again in Donkey Kong Country 2: Diddy's Kong Quest as pirate captain "Kaptain K. Rool", where he kidnaps Donkey Kong and demands the Kongs' banana hoard for ransom, but Diddy Kong and Dixie Kong instead go to his home island, Crocodile Island, to rescue him. Donkey Kong Country 3: Dixie Kong's Double Trouble! has him assume the alias of mad scientist "Baron K. Roolenstein", as well as kidnap both Donkey and Diddy to power his robot KAOS, in a bid to control the Northern Kremisphere; Dixie and Kiddy stop these plans and free Donkey and Diddy. In Donkey Kong 64, reappears in a new mechanical version of his old island, plotting to destroy DK Island with his Blast-O-Matic, but it gets damaged on arrival. He thus has Diddy, Lanky, Tiny, and Chunky captured, as well as Donkey's banana hoard stolen again, to buy time to repair the weapon. Once the Kongs disable it, K. Rool flees, but crashes his airship on DK Island, where the final battle, an extended boxing match where he goes by "King Krusha K. Rool" (with a typical champion boxer getup), takes place. He also appears in the Donkey Kong Land series, in similar roles to their SNES counterparts. However, he did not appear in either game of the revived Donkey Kong series (Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze), and neither do his Kremlings.

References