From SmashWiki, the Super Smash Bros. wiki
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This article or section may require additional technical data. The editor who added this tag elaborates: flower duration formula for other games, and duration penalty per input You can discuss this issue on the talk page or edit this page to improve it.
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Flower is a special condition and an attack effect that forms a flower on a character's head. A condition can be set in Special Smash for all fighters to permanently have flowers on their heads. The flowering effect is simply a variation of the magic effect. Some items, like the Lip's Stick, can put a flower on the foe's head. The flower will continuously deal damage (1% every 21 frames in Smash 4). The flower becomes bigger if an opponent already flowered is hit with a flowering attack again. The flower can be removed quickly by button mashing. In Super Smash Bros. Brawl, the Alloys are immune to flowering.
In SSB4, the maximum number of frames that the flower will stay on an opponent's head for is dependant on how much damage the incoming attack dealt. This is equal to damage dealt x 40.5, which damage-wise is equivalent to a little under double the damage dealt by the attack.
List of flowering attacks
By characters
By items
By enemies and bosses
Enemy/Boss
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Attack(s)
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Games
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Crazy Hand
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Squeezing grab release
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Fabric of space-time vortex
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