Super Smash Bros. 4

King Dedede (SSB4)/Forward throw

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Hitbox visualization showing King Dedede's forward throw.
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Hitboxes

Throw

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 6% 45 70 80 0 No

Collateral

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4% 0 Sakurai angle 30 150 0 6.0 1000 17.0 0.0 -3.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Thwomp SpecialsDirect.png
1 0 4% 0 Sakurai angle 30 150 0 6.0 1000 17.0 0.0 6.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Thwomp SpecialsDirect.png
2 0 4% 0 Sakurai angle 30 150 0 4.0 1000 9.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Thwomp SpecialsDirect.png
3 0 4% 0 Sakurai angle 30 150 0 4.0 1000 3.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(Rebound).png Hammer (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Thwomp SpecialsDirect.png