Flame
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There are various attacks in the Super Smash Bros. series that cause the flame effect. Targets hit by these attacks will momentarily be set on fire, flashing red and orange. Flame attacks have other effects:
- They thaw frozen characters.
- They cause Blast Boxes to detonate instantly.
- They do no damage to Red Pikmin, which will not flinch.
- They deal 1.1x knockback to Ivysaur and 0.9x knockback to Squirtle.
- They are strengthened by Flame Attack stickers and resisted by Flame Resistance stickers.
Flame is by far the most common "elemental" attack in the Smash Bros. series, with over half of Brawl's roster having access to at least one.
The vast majority of explosive attacks use the flame effect.
List of flame attacks by characters
- Bowser - Fire Breath
- Bowser Jr. - Abandon Ship! (Clown Car explosion), Mechakoopa
- Captain Falcon - forward smash, Falcon Punch (except in Smash 64), Falcon Dive, Falcon Kick, Raptor Boost
- Charizard - Flamethrower, Flare Blitz, forward tilt (sweetspotted), back air (the second part when sweetspotted), forward air, neutral air (sweetspotted), down throw, Fire Blast
- Diddy Kong - Peanut Popgun (overcharge explosion, SSB4), Rocketbarrel Boost, Rocketbarrel Barrage (ending explosion)
- Donkey Kong - Hot Slap
- Dr Mario - Ol' One-Two
- Duck Hunt - Trick Shot
- Falco - Fire Bird, Landmaster (shot)
- Fox - Fire Fox, Landmaster (shot)
- Ganondorf - Volcano Kick
- Giga Bowser - forward smash, Fire Breath, pummel, forward throw
- Ike - Eruption
- Jigglypuff - Rest (Melee), Wakie Wakie
- King Dedede - Jet Hammer (hammer head when fully charged), Dedede Burst
- Kirby - dash attack (Melee), Cook Kirby, Hammer Flip, various Copy Abilities
- Little Mac - up smash (sweetspot), Burning Straight Lunge
- Link - Bomb
- Lucas - PK Fire
- Luigi - Fireball, Fire Jump Punch, Green Missile
- Mario - forward smash (sweetspot, Melee onwards), Fireball, Explosive Punch, Scalding F.L.U.D.D., Mario Finale
- Mega Man - down smash, forward air, Hyper Bomb, Crash Bomber, Danger Wrap
- Mii Brawler - Exploding Side Kick, Burning Dropkick
- Mii Gunner - jab finisher, dash attack, up tilt, up smash, down tilt, down smash, down aerial (sweetspot), back aerial, floor attack (front), floor attack (back), trip attack, Grenade Launch, Flame Pillar, Stealth Burst, Gunner Missile, Lunar Launch, Bomb Drop
- Mr. Game & Watch - forward smash, Chef (pan), Judgment #6
- Ness - PK Fire, down throw
- Olimar - With a Red Pikmin, all Pikmin-based attacks (all smashes, all air attacks except for neutral air, pummel and all throws, Pikmin Throw, and Pikmin Chain).
- Pac-Man - On-Fire Hydrant, Dire Hydrant
- Palutena - Explosive Flame, Rocket Jump, Celestial Firework
- Peach - Peach Bomber (Melee), Flying Peach Bomber
- Pokémon Trainer - Triple Finish
- R.O.B. - down air, back air, neutral air, up smash, Robo Beam (close range), Fire Gyro
- Robin - jab finisher (Fire Tome), Arcfire
- Roy - up smash, Blazer, Counter, Double-Edge Dance (last hits), Flare Blade
- Samus - down tilt (except in Smash 64), forward air, side smash (sweetspot, SSB4), up smash, Missiles, Bomb
- Sheik - Vanish, Burst Grenade
- Snake - forward smash, up smash (shell), down smash, Remote Missile, C4, Hand Grenade, Grenade Launcher
- Sonic - Burning Spin Dash
- Toon Link - Bomb, Fire Bow
- Villager - up smash, Lloid Rocket, Extreme Balloon Trip
- Wii Fit Trainer -Volatile Breathing
- Wolf - Landmaster (shot)
- Young Link - Fire Bow, Bomb, down aerial (above Young Link with the hilt of the sword)
- Yoshi - Super Dragon (fireballs)
- Zelda - Din's Fire, Farore's Wind (upon re-appearing, Brawl), up air, down throw (SSB4)
- Zero Suit Samus - Plasma Whip (sweet spot), side smash (sweet spot, SSB4)
List of flame attacks by items
- Blast Box
- Bob-omb
- Bombchu
- Containers (Barrels, Crates, Capsules, or Party Balls) - have a random chance of exploding
- Fire Bar
- Fire Flower - both the fire stream and the impact of being thrown
- Gooey Bomb
- Hocotate Bomb
- Home-Run Bat - in Melee, second hit when using a smash attack with Captain Falcon
- Hothead - will not detonate Blast Boxes
- Motion-Sensor Bomb (explosion)
- Red Shell - only in Melee's Mushroom Kingdom
- Smart Bomb
- Soccer Ball - upon being struck by an attack with heavy knockback
- Super Scope - fully charged shot
- Superspicy Curry
- X Bomb
- Poké Ball Pokémon:
- Assist Trophies:
- Infantry & Tanks - bullets and missiles
- Jeff
- Knuckle Joe - Smash Punch or Rising Break
- Ray MK III - missiles
- Dr. Kawashima - number explosions
List of flame attacks by enemies and bosses
- Banzai Bill - explosion
- Bombed
- Bonkers - Hammer Flip
- Buckot
- Bumpety Bomb - explosion
- Chandelure
- Crazy Hand - bomb rain, vertical punch, start of jet flight, hits of applause combo move, center of sandwich punch combo move
- Duon - fiery cut
- Fire Primid
- Flame Chomp
- Galleom - missiles
- Glire
- Jyk - Flame variety
- Master Hand - second hit of kick attack (Smash 64 only), vertical punch, start of jet flight, center of sandwich punch combo move
- Meta Ridley - fireballs (all kinds)
- Porky - Porky-Bots
- Red Bubble
- Rayquaza - Explosion
- Scope Primid - fully charged shot
- Tabuu - Bullet Rain (last hit), Explosive Teleport, Ghost Projection, Pinpoint Explosion
- Yellow Devil - Eye shot, death explosion
List of flame effects of stage hazards
- 75m - Fireball enemies
- Bridge of Eldin - King Bulblin's bomb
- Gerudo Valley - Koume's fire spell
- The Great Cave Offensive - Danger Zones
- Halberd - Combo Cannon (cannonball explosion)
- Jungle Hijinks - Barrel Cannons (explosion)
- Kalos Pokémon League - Blazing Chamber fire pillars
- Mario Bros. - fireballs
- Norfair - lava
- Orbital Gate Assault - Great Fox (exhaust), missiles (exhaust, explosion)
- Princess Peach's Castle - Banzai Bill (explosion)
- Saffron City - Charmander (contact, Flamethrower)
- Unova Pokémon League - Reshiram (Fusion Flare, ground fires)
- Stage Builder - Magma [SSB4 only]
Subspace Emissary
- Lava
- Rocket exhaust traps