Jigglypuff (SSB4)
Jigglypuff in Super Smash Bros. 4 | |
---|---|
Universe | Pokémon |
Other playable appearances | in SSB in Melee in Brawl |
Availability | Unlockable (3DS) Starter (Wii U) |
Final Smash | Puff Up |
Jigglypuff (プリン, Purin) is a playable character in Super Smash Bros. 4. It was first confirmed by a leaker's Twitch stream, was later leaked again in an official Super Smash Bros. for Wii U screenshot on the official website, was shown several times throughout the Super Smash Bros. for Wii U Nintendo Direct, shown in some pictures of the day, and was finally officially confirmed on November 5, 2014. It is also featured in the opening movie.
Jigglypuff is once again voiced by Rachel Lillis with the same voice clips from earlier installments.
How to unlock
Complete one of the following:
- Collect 30 different equipment items.
- Play 120 VS Matches.
Jigglypuff must then be defeated on Unova Pokémon League.
Jigglypuff does not need to be unlocked in the Wii U version.
Changes from Brawl
Being considered one of the worst characters in Brawl, Jigglypuff has been buffed to become a more balanced character. Jigglypuff is not quite back to its strength from Melee, but is considered to be closer to its strength from Smash 64. Generally, its attacks now have more utility and less lag. Despite still being able to jump 6 times, Jigglypuff's recovery potential was nerfed. To compensate, however, some attacks were given more KOing power, such as its Back Aerial.
Aesthetics
Its appearance, much like the other returning playable Pokémon, has been updated to match recent appearances, notably Pokémon X and Pokémon Y. It is, like most other characters, more expressive than in previous iterations. It has brighter, more cyan colored eyes, which are also much smaller than in previous iterations and farther apart from each other, and a wider, higher-positioned mouth.
Attributes
- Jigglypuff's mouth is now closed and smiling, instead of being open as in previous games.
- The increase in shield damage in most characters' attacks makes it easier for Jigglypuff's shield to break, therefore instantly KOing it, and worsening its defense.
Ground attacks
- Neutral attack and up tilt have been sped up.
- Up tilt and forward tilt do 1% more damage.
- Dash attack has less ending lag and is stronger.
- Forward smash deals less damage.
- Up smash is stronger and deals more knockback.
- The removal of DACUS slightly worsens its slow ground game and makes its up smash more situational.
Aerial attacks
- Forward air and down air deal less damage.
- Neutral air, back aerial, and back throw deal 1% more damage and have more knockback.
- Up air has more reach.
- Back aerial is drastically more powerful to the point where it can reliably KO under 120%.
- Due to back air's increased power, it loses some of its Wall of pain ability.
Throws/other attacks
- Jigglypuff now uses its other arm to pummel, instead of its hair curl.
- Dash grab has less ending lag.
- Forward throw deals 1% more damage and has slightly less endlag.
- Down throw and up throw do more damage.
Special moves
- Rollout deals much less damage and knockback and Jigglypuff can no longer move in midair after striking an opponent.
- Pound deals more shield damage.
- Pound has lost some of its momentum, reducing its horizontal recovery capabilities.
- Due to the changes in hitstun mechanics, Jigglypuff can now perform true combos into Rest, greatly improving its utility once again. Rest is also stronger, deals 5% more damage and has a larger hitbox, improving its utility even more.
- Puff Up now makes Jigglypuff grow so much, it almost envelops the whole stage.
- Puff Up also now makes the stage shake.
- Jigglypuff's eyes now continue to glow yellow from the Final Smash effect when performing Puff Up.
Moveset
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | 3% | Two very quick, yet extremely short ranged slaps. | ||
3% | ||||
Forward tilt | rowspan="1" | 10% | Spins once while kicking. Short ranged. | |
Up tilt | rowspan="1" | 9% | Lifts its foot behind it, attacking upward. | |
Down tilt | rowspan="1" | 10% | Ducks down and sticks its foot out. | |
Dash attack | 12% | Spins forwards. | ||
Forward smash | 15-21% | Slides forward while keeping foot stuck out. Begins to KO at 90%. | ||
Up smash | 12-16% (front), 14-19% (back) | Headbutts upward. Begins to KO at 130% | ||
Down smash | 11-16% | Puffs downward, kicking to both sides. | ||
Neutral aerial | rowspan="1" | 11% clean, 6% late | Sticks foot out, shrinking in on itself a little. | |
Forward aerial | rowspan="1" | 9% (sweetspot), 6% (sourspot) | Dropkicks forward. | |
Back aerial | 13% | Spins once backward and kicks. High KO potential and very quick. | ||
Up aerial | 9% | Waves once upward, has good duration, very small hitbox. | ||
Down aerial | 14% if all hits connect | Spinning drill kick. | ||
Grab | — | Hooks opponent with left arm. Low range. | ||
Pummel | 3% | Slaps with right arm. Very slow and powerful for a pummel. | ||
Forward throw | 11% | Puffs once, hitting opponent forward. Low knockback, but has low ending lag. | ||
Back throw | 11% | Back suplexes opponent. Decent knockback. | ||
Up throw | 11% | Spins once and sends opponent up. Decent finisher. | ||
Down throw | 11% | Rolls back and forth on its opponent. | ||
Forward roll Back roll Spot dodge Air dodge |
— | — | ||
Techs | — | — | ||
Floor attack (front) Floor getups (front) |
7% | Spins legs around while getting up, kicking in front and behind it. Short ranged. | ||
Floor attack (back) Floor getups (back) |
7% | |||
Floor attack (trip) Floor getups (trip) |
?% | |||
Edge attack Edge getups |
6% | |||
Neutral special | Default | Rollout | 14% fully charged | |
Custom 1 | Relentless Rollout | ?% | ||
Custom 2 | Raging Rollout | 16% | ||
Side special | Default | Pound | 11% | |
Custom 1 | Sideways Pound | 7% | ||
Custom 2 | Pound Blitz | 9% | ||
Up special | Default | Sing | 0% | |
Custom 1 | Hyper Voice | 3% (first and second sound waves), 5% (third sound wave) | ||
Custom 2 | Spinphony | 1% (second sound wave), 2% (third sound wave) | ||
Down special | Default | Rest | 20% (hit), 35% from the flower effect | Falls asleep, preventing mobility. Launches opponents upwards if timed properly. |
Custom 1 | Leaping Rest | 11% | ||
Custom 2 | Wakie Wakie | 15%, 5% self-inflicted damage | ||
Final Smash | Puff Up | 17% | Swells up, taking up most off the screen on smaller stages. |
Special Move | Basic | Custom 1 | Custom 2 |
---|---|---|---|
Neutral Special | Rollout | Continuous Roll | Raging Roll |
Side Special | Pound | Sideways Pound | Pound Blitz |
Up Special | Sing | Hyper Voice | Spinphony |
Down Special | Rest | Leaping Rest | Wakie Wakie |
Final Smash | Puff Up |
Trophies
Super Smash Bros. for Nintendo 3DS trophy descriptions
- Jigglypuff
- This Normal/Fairy-type Pokémon is best known for its soothing singing, which can put foes to sleep. In Smash Bros., it fights best in the air and can even jump six times in a row. The downside, though, is that Jigglypuff's so light, most opponents could launch it in their sleep!
- Jigglypuff (Alt.)
- Jigglypuff's down special Rest sends this Pokémon into a deep sleep that damages and launches any foe it's touching upon napping. They'll even take damage after being hit! It's a pretty challenging move to land, though, and it leaves Jigglypuff wide open to revenge. Be careful when you use it.
- JigglypuffAllStarTrophy3DS.png
Alt. (3DS)
In Event Matches
Solo Events
- All-Star Battle: Secret: Jigglypuff is one of the opponents fought in this event. All opponents are characters that have been unlockable in previous Super Smash Bros. games.
- It's Past Your Bedtime!: Jigglypuff must make Ness, Bowser Jr., and Toon Link fall asleep at the same time by using Sing.
Co-op Events
- The Ultimate Battle: Two players select a character and must defeat the entire roster.
Alternate costumes
Gallery
In the process of throwing Captain Falcon.
Using Puff Up.
Taunting while being spotted by 5-Volt on Gamer.
Trivia
- Super Smash Bros. for Wii U is the first Smash game where Jigglypuff is a starter character.
- Xander Mobus, the announcer of Super Smash Bros. 4, has stated in an interview that he found Jigglypuff's Japanese name "Purin" the hardest name to pronounce, owing to the difficulty of properly pronouncing the "r" in it.
- Jigglypuff was the last character overall to be fully confirmed on the Smash 4 website.
- Super Smash Bros. 4 is the only Smash Bros. game to not have Jigglypuff fully face the screen in its official art.
- In Super Smash Bros. for Nintendo 3DS, while Jigglypuff's textures are completely unique, the actual 3D model is extremely similar to the model used in Pokémon X and Y. This likely means its model is based on said model.[1]
References
Fighters in Super Smash Bros. 4 | |
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Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |