Super Smash Bros. Brawl

Meta Knight (SSBB)/Forward tilt/Hit 1

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For an overview of the overall natural combo, see here.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4% 0 Sakurai angle 14 88 0 4.0 Root 0.0 6.4 5.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png File:TypeIcon().png File:EffectIcon().png File:HitboxTableIcon(Sound).png
1 0 4% 0 AngleIcon60.png 8 88 0 5.0 Root 0.0 6.4 11.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png File:TypeIcon().png File:EffectIcon().png File:HitboxTableIcon(Sound).png
2 0 4% 0 AngleIcon80.png 8 88 0 5.0 Root 0.0 6.4 18.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png File:TypeIcon().png File:EffectIcon().png File:HitboxTableIcon(Sound).png

Timing

Hitbox 3
Continuation window 5-30
Animation length 23