Jigglypuff (SSBM)/Up special
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Overview
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0% | 0 | 0 | 100 | 0 | 10.9368 | 5 | 0.0 | 0.0 | 0.0 | None | |||||||||||
The late hit increases the hitbox's size to 12.8898 |
Timing
Between each hit on frames 36-68 and 77-112, the hitbox is shrunken down to 0.7812 in radius until the next hit. This prevents Sing from hitting up to three times due to Melee's sleep mechanics.
While incredibly small, this hitbox is not disabled, and thus can hit on its own.
Early hit | 28-35 |
---|---|
Mid hit | 69-76 |
Late hit | 113-125 |
Animation length | 179 |
Lag time |
Hitbox |
Hitbox change |
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